this image contains text
STORM
RELEASENAME
Cracked by....: Release-Name..:
Supplied......: Release-Date..: 00/00/00
Packaged......: Release-Type..:
Protection....: OS............:
Crack/SN......: Language......:
Rating........: You decide! Disks.........:
RELEASE NOTES
NOTES:
RIPPED:
INSTALL NOTES
1. Unzip.
2. Unace either manually or use our installer.
3. Run Setup.bat to decompress gamefiles.
4. Start the game with FILENAME.exe
5. Read this NFO properly!
NEWS + INFOZZ
You think you can contribute to the scene too? You have one or more
talents in:
- supplying NEW unreleased GAMES/APPS maybe you work at a game/util
magazine, courier delivery firm, newspaper, game press/marketing
company, distributor, publisher, duplicator, tv/radio show, shop,
warehouse, language translator company, store etc. You dont
need a fast internet connection for the above!
- supplying NEW unreleased store/shop games BEFORE the store release
date have a fast UPLOAD 300k+ internet connection and time to
spare on weekday mornings. We are NOT interested in modem,
cable, or DSL links as they can be capped at anytime! Proper
internet connections are needed! Of course we shall reimburse you
for the costs of the games you buy. As we buy our games!
- you are experienced in removing executable protection systems
such as ASProtect, ASPack, Armadillo, tELock, NeoLite etc.
and you are willing to help defeating the latest versions of
commercial iso copying protection systems like Safedisc 2+ or
Securom or Tages or VOB or Copylok or Laserlok. You must be
able to code in assembly language.
- you are a coder with lots of experience in Debugging/ASM C/C++.
You also can code your OWN tools to automatically remove
commercial iso protections like the latest versions of any of the
following: SafeDisc or Securom or TAGES or VOB or Laserlok or
Copylok. Using tools created by others does NOT count and we
check! You will also need advanced knowledge of import tables
setting breakpoints with/and PE File Formats.
- you are a Unix guru with good Ansi-C software developing knowledge
and understanding how to prevent network security vulnerabilities.
That means you must be able to code to ansi-c guru level. And you
must also have a good coder perspective of hostbase and network
based intrusion detection systems. You should be able to code tools
to generically prevent stack and heap buffer overflows on unix in
Ansi-C. And Be able to code tools to look after a group of systems
and code sniffing avoidance tools. And you can configure a system
in ways to prevent packet sniffers and man in the middle attacks.
- supplying linux bnc shells to the group for free.
They should have 2mbit MINIMUM link. We shall require flexible
control over the shell. Root access on the box with dynamic
ident such as midentd for bncs. All boxes must have legitimate
IPs, they should not be running NAT or a firewalling system
that will constantly interfere with the link. Ideal shells will
have multiple vhosts, reasonably good uptime 20+ days, and a
low system load. Public shells such as JEAH.NET or similar with
25+ load averages and 3 day uptimes are not acceptable. The more
reverse ips you have the better. We are only interested in LEGIT,
NON-HACKED/CARDED shells. These shells will be used only for the
purposes listed above and will NOT be used for any kind of
dump site or for spreading any kind of releases. We are NOT
interested in modem, cable, or DSL shells. The shells should be
up 24/7 with minimum downtime for upgrades, etc and should not be
overloaded with processes. We check!
- are you able to write source code to unpack repack game related
major file format types such as MPQ, MIX WAD? And can you also
identify most major big-file formatsfiles that contain more
files by looking at the hex byte code of the header for that
file? Do you know what reindexing is in regards to game .exes
and can you do it? And can you turn your OWN source code
written in ASM/C/C++ for the above tasks into executable group
tools? And do you also have 50K downlink for downloading new game
formats to write tools for? You must send example code of your
work with sources on major file formats for depacking/repacking.
Existing/stolen source will not be allowed!
- making trainers for newly released games, menu driven, must work
in Win9x and Win2K/WinXP. Also you must be on a 50k downlink at
least. And you have time during the week to do trainers.
Also you understand DMA ASM debugging techniques and use them
to find your trainer codes. This is needed to make sure your
trainers will work on all operating systems!
- you are able to provide free or extremely heavily reduced
hardware. This hardware MUST NOT be stolen under any
circumstances!
- you are an experienced web designer or developer who has
vast experience with Macromedia Flash and Actionscipt. You have
good experience with CGI, PHP and HTML. For the primary role in
this section, the applicant must be able to manage and help a
group of designers and developers in the deployment and
continuing updating of projects. A suitable portfolio must be
presented to the high council of STORM for the positions
available in this section and an interview will be conducted.
More details will be given once you have contacted us. Roles
for HIREZ and ASCII artitsts may also be available in this area
for sceners with exceptional talent.
If you can meet one or more of those requirements and want to join
the most up and coming group in the scene today, e-mail us.
Use the contact information given below.
And always remember: we do this just for FUN. We are against any
profit or commercialisation of piracy. We do not spread anything,
others do that. In fact, we BUY all our own software with our own
money, as we love game originals. Nothing beats a quality original.
And if you like this software, BUY it. We did!
RELEASE CMMNT
BRAZIL YOU ASSHOLES
GREEEEEETINGZ
PARADOX - SAC - QST - MUPS - iPZ - ASZEON - CORE - CLASS - MYTH
DOD WE WILL NEVER FORGET YOU
CONTACT ETC !
READ BELOW FIRST OR YOUR MAIL WILL BE DELETED!
STORM DOES NOT PASSWORD FILES, OTHERS DO THAT!
STORM DOES NOT MAIL/SEND/PASSWORD MISSING FILES!
STORM DOES NOT PUBLISH FILES ON WEB SITES, NEVER!
STORM DOES NOT USE IRC TO PUBLISH FILES, NEVER!
STORM DOES NOT DO TECHNICAL SUPPORT, NEVER EVER!
STORM DOES NOT GIVE OUT ANY MUSIC OR GAME FILES!
STORM DOES NOT TELL TO OUTSIDERS HOW TO CRACK/TRAIN
STORM DOES NOT TELL WHERE YOU CAN GET OUR RELEASES!
WWW : NOPE
MAIL : OURE-MAIL READ NOTES ABOVE FIRST
NFO LAYOUT + HEADER BY GEAREEEO OF SUPERIOR ART CREATIONS
UPDATED
ON 21/JUN/2002
Support the software companies. If you like this software buy it we did!
RELEASENAME
Cracked by....: Release-Name..:
Supplied......: Release-Date..: 00/00/00
Packaged......: Release-Type..:
Protection....: OS............:
Crack/SN......: Language......:
Rating........: You decide! Disks.........:
RELEASE NOTES
NOTES:
RIPPED:
INSTALL NOTES
1. Unzip.
2. Unace either manually or use our installer.
3. Run Setup.bat to decompress gamefiles.
4. Start the game with FILENAME.exe
5. Read this NFO properly!
NEWS + INFOZZ
You think you can contribute to the scene too? You have one or more
talents in:
- supplying NEW unreleased GAMES/APPS maybe you work at a game/util
magazine, courier delivery firm, newspaper, game press/marketing
company, distributor, publisher, duplicator, tv/radio show, shop,
warehouse, language translator company, store etc. You dont
need a fast internet connection for the above!
- supplying NEW unreleased store/shop games BEFORE the store release
date have a fast UPLOAD 300k+ internet connection and time to
spare on weekday mornings. We are NOT interested in modem,
cable, or DSL links as they can be capped at anytime! Proper
internet connections are needed! Of course we shall reimburse you
for the costs of the games you buy. As we buy our games!
- you are experienced in removing executable protection systems
such as ASProtect, ASPack, Armadillo, tELock, NeoLite etc.
and you are willing to help defeating the latest versions of
commercial iso copying protection systems like Safedisc 2+ or
Securom or Tages or VOB or Copylok or Laserlok. You must be
able to code in assembly language.
- you are a coder with lots of experience in Debugging/ASM C/C++.
You also can code your OWN tools to automatically remove
commercial iso protections like the latest versions of any of the
following: SafeDisc or Securom or TAGES or VOB or Laserlok or
Copylok. Using tools created by others does NOT count and we
check! You will also need advanced knowledge of import tables
setting breakpoints with/and PE File Formats.
- you are a Unix guru with good Ansi-C software developing knowledge
and understanding how to prevent network security vulnerabilities.
That means you must be able to code to ansi-c guru level. And you
must also have a good coder perspective of hostbase and network
based intrusion detection systems. You should be able to code tools
to generically prevent stack and heap buffer overflows on unix in
Ansi-C. And Be able to code tools to look after a group of systems
and code sniffing avoidance tools. And you can configure a system
in ways to prevent packet sniffers and man in the middle attacks.
- supplying linux bnc shells to the group for free.
They should have 2mbit MINIMUM link. We shall require flexible
control over the shell. Root access on the box with dynamic
ident such as midentd for bncs. All boxes must have legitimate
IPs, they should not be running NAT or a firewalling system
that will constantly interfere with the link. Ideal shells will
have multiple vhosts, reasonably good uptime 20+ days, and a
low system load. Public shells such as JEAH.NET or similar with
25+ load averages and 3 day uptimes are not acceptable. The more
reverse ips you have the better. We are only interested in LEGIT,
NON-HACKED/CARDED shells. These shells will be used only for the
purposes listed above and will NOT be used for any kind of
dump site or for spreading any kind of releases. We are NOT
interested in modem, cable, or DSL shells. The shells should be
up 24/7 with minimum downtime for upgrades, etc and should not be
overloaded with processes. We check!
- are you able to write source code to unpack repack game related
major file format types such as MPQ, MIX WAD? And can you also
identify most major big-file formatsfiles that contain more
files by looking at the hex byte code of the header for that
file? Do you know what reindexing is in regards to game .exes
and can you do it? And can you turn your OWN source code
written in ASM/C/C++ for the above tasks into executable group
tools? And do you also have 50K downlink for downloading new game
formats to write tools for? You must send example code of your
work with sources on major file formats for depacking/repacking.
Existing/stolen source will not be allowed!
- making trainers for newly released games, menu driven, must work
in Win9x and Win2K/WinXP. Also you must be on a 50k downlink at
least. And you have time during the week to do trainers.
Also you understand DMA ASM debugging techniques and use them
to find your trainer codes. This is needed to make sure your
trainers will work on all operating systems!
- you are able to provide free or extremely heavily reduced
hardware. This hardware MUST NOT be stolen under any
circumstances!
- you are an experienced web designer or developer who has
vast experience with Macromedia Flash and Actionscipt. You have
good experience with CGI, PHP and HTML. For the primary role in
this section, the applicant must be able to manage and help a
group of designers and developers in the deployment and
continuing updating of projects. A suitable portfolio must be
presented to the high council of STORM for the positions
available in this section and an interview will be conducted.
More details will be given once you have contacted us. Roles
for HIREZ and ASCII artitsts may also be available in this area
for sceners with exceptional talent.
If you can meet one or more of those requirements and want to join
the most up and coming group in the scene today, e-mail us.
Use the contact information given below.
And always remember: we do this just for FUN. We are against any
profit or commercialisation of piracy. We do not spread anything,
others do that. In fact, we BUY all our own software with our own
money, as we love game originals. Nothing beats a quality original.
And if you like this software, BUY it. We did!
RELEASE CMMNT
BRAZIL YOU ASSHOLES
GREEEEEETINGZ
PARADOX - SAC - QST - MUPS - iPZ - ASZEON - CORE - CLASS - MYTH
DOD WE WILL NEVER FORGET YOU
CONTACT ETC !
READ BELOW FIRST OR YOUR MAIL WILL BE DELETED!
STORM DOES NOT PASSWORD FILES, OTHERS DO THAT!
STORM DOES NOT MAIL/SEND/PASSWORD MISSING FILES!
STORM DOES NOT PUBLISH FILES ON WEB SITES, NEVER!
STORM DOES NOT USE IRC TO PUBLISH FILES, NEVER!
STORM DOES NOT DO TECHNICAL SUPPORT, NEVER EVER!
STORM DOES NOT GIVE OUT ANY MUSIC OR GAME FILES!
STORM DOES NOT TELL TO OUTSIDERS HOW TO CRACK/TRAIN
STORM DOES NOT TELL WHERE YOU CAN GET OUR RELEASES!
WWW : NOPE
MAIL : OURE-MAIL READ NOTES ABOVE FIRST
NFO LAYOUT + HEADER BY GEAREEEO OF SUPERIOR ART CREATIONS
UPDATED
ON 21/JUN/2002
Support the software companies. If you like this software buy it we did!
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