Nah-Kolor (NAH, 1995-, http://www.nahkolor.cjb.net) --------------------------------------------------- POL> Amiflash (Bartosz Mediger, 3d raytrace, ex Inferno or Erotic Design, 08/97), Caro (gfx, ex Dinx Project, new late97-09/01), Dreamer (Wojciech Cejrowski, founder music, 95-11/96), Elis (founder code, 95-97), Fame (gfx, 04/01), Guma (swap, 97), Klod (code, 07/97-04/01), Lazur (gfx, 04/01), Melon (swap, late97), Protas (music, 97), QBA (Jakub Pienkowski, founder swap pack "Speed", triplememb PIL and Anadune, 95-12/99), Scorpik (music, 08/97). N-L> Danny (gfx, ex Spaceballs, doublememb TBL [details], new 12/95), Magic (Fulco Koop, founder ascii swap trade editor, ex TRSI, 06/96-00). GER> Virgill (music, triplememb, new early00-04/01). ITA> Hedgehog (code, 11/96-08/97), Metal Designer (code, 12/96-01/98). DEN> Raze (Thomas Petersen, music, 97-12/99). ENG> Alive (gfx write, doublememb Digital [details], 01/98). FIN> Alvin (Mattias Ahlvin, webmaster, 00-05/01). ???> Acid (gfx, 97), Antony (gfx, 04/01), Case (swap, 00-04/01), Dascon (music, 04/01), Degrysin (04/01), Dzordan (11/99), Fra (gfx, 08/97-01/98), Fusko (gfx, 04/01), Juen (code, new early00), Mag666 (gfx, 12/99), Pix (gfx, 04/01), Ridler (11/99), Ripper (code, 12/99), Spark (gfx, 04/01), Teo (music, 11/99), Tolkien (code, 04/01), Traitor (gfx 3d, 11/99-04/01), Ubik (04/01), Voicer (ex Apathy, new early01-04/01). Nah Kolor was originally formed in the middle of 1995 by the Polish section of TRSI to serve as their demosection - like Surprise! Productions and Masque had in the past. However, the plans had not been correctly cleared with the leaders of TRSI, and at The Party 5, Nah Kolor was given the choice of being real TRSI members or leaving in favour of this new group. The result was that Norby and Bald Horse decided to stay in TRSI, and that the rest continued as Nah Kolor. Blaze doublejoined from Floppy to help organize the team after QBA's recent lack of activity. 1996 - They lost a valuable asset when the Polish celebrity graphician Lazur left them for Anadune in the middle of 1996. He did help out with some productions after that though, like "Episode" [08/97]. Dutch coder and sysop Infant (ex New Age) left after one week (late 96) because Magic's attitude was commanding everyone around. This led to him rejoining Session and releasing an intro for them at The Party 6. 1997 - Finnish musician Muffler (new 02/96) joined Haujobb 05/97. While he was a member of Nah Kolor, he worked on the cooperation musicdisk "Moments" [11/96] with Dreamer. 1998 - Polish swapper Blaze (doublememb Floppy) joined Endzeit in june... In November Klod won the 64k intro competition at Satellite 2 with "Worms From My Head" [11/99]. In the following month, at The Party they released the 40k intro "Dive" [12/99], which finished sixth. Spanish musician Estrayk (doublememb from Capsule 01/98) is no longer a member. 2000 - The early year saw the release of one of the best new mags in a LONG time, "Devotion #1" [00]. Inside they announced that Virgill had joined as a triplemember, that Nop (code) had been asked to leave and that Juen (code) had joined. Graphician Yoga joined Scum. Polish swapper Action joined Anadune. Polish graphician Fame (08/96-08/97) decided to end his double membership to stay in Floppy. Speed Packmenu (1995, AGA Menu). code: Bald Horse, gfx: Lazur, Comanche/OBS (font), music: various, editor: QBA. review: The single most outstanding thing about this menu is certainly its graphics - Lazur is the Polish #1 for a REASON! The menu consists of a single screen, where most of the space is taken up of a picture of a screaming man seemingly having his face torn apart. On the left part of the screen is a text display window, but the background sadly interferes a lot with the text; wouldn't it have been a better idea to at least have two different palettes for these? At the bottom left, below the display, are three gadgets; FILES, MUSIC and INFO. The music menu consists of three chiptunes (max 50k pp for submissions, it says). Overall, this pack gives me a good overall feel of solidity and niceness. Very good. -- Used from issue #1, #3 (07/95), #6. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Wild (1996, summer, AGA Slideshow). Cooperation with Anadune, see there for details.  Moments 'Dawno Temu' (1996, .11, AGA Multifile Musicdisk). code: Hedgehog, gfx: Lazur, Danny, Fame, Tudor (traced anim), Antony (menu layout), music: Dreamer, Muffler. Spread and released simultaneously at Saturne and Gravity. review: I have just experience the 'Moments' musicdisks - a rather hefty 3.8 mb LHA file. So what do I think of it? I like some parts, others less. With skilled graphicians like Lazur and Danny working on this, there should certainly be no problems graphically! But why is the main selector screen so bland and uninspiring when it's wrapped in such graphical greatness? The four 'icons' at the bottom of the screen does not tell us much, so we're reduced to trying them out. I foolishly tried the one on the right first, and was immediately told 'good bye'. Just so you won't follow in my footsteps, the icons do the following (left to right): Show credits, play a cooperation tune, show an AMAZINGLY GREAT picture by Lazur - perhaps his best ever!! and exit the production. But enough about the graphics, what about the music in this musicdisk? Dreamer's the old-timer here, and Muffler's sort-of his protege. This means their music reminds me a little of each other... Still, Dreamer does not feel so bound by rules - sort of reminds me of Bruno - and Muffler's tunes always have that jazzy feel to them. These are two good composers, and this is - overall - a good musicdisk. Hedgehog's code is all it needs to be, but not much else. The bump mapping was nice, 'tho. Will work on a standard unexpanded A1200. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Noiseless (1996, 28.12, 4k Intro). code: Metal Designer, gfx: none, music: none. Released for The Party 96 4k intro competition, unplaced. review: Now, this is something cool! It opens with a cool green swirling tunnel, which then after a short break starts to move and gets bumpmapped in new colors - white/blue! Then some plasma-like effect in green and purple and finally a red/white effect I can't really describe :) Very very nice. c2p and cruncher routines by Zero/Balance. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.1. Speed Magpack (1997, AGA Magpack Menu). code: n/a, gfx: Lazur/Scoopex (main), Fade One/? (hidden), music: "Goa 03" by Bump/independent (pack), "Sonic Boom" by Rebb/TM!C (mag), Virgill (hidden), Supernao (hidden), DSX Design (hidden), editor: Blaze. info: Used for #34 (first ever issue with Speed Charts).  GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Touching (1997, 13.07, Demo). code: Klod, gfx: n/a, music: n/a. 4th in the Intel Outside 4 demo competition. The Prophecy (1997, 09.08, 64k Intro). code: Metal Designer, Hedgehog, gfx: Fra, Fame, Tudor/The Black Lotus (face object), music: Muffler. 5th in the Assembly 97 64k intro competition. review: A real nice little intro from Nah Kolor here, that scores lots on its colorfulness and the smooth finish to much of its effects. Though most of the 3d routines are in 2x2 resolution, it never really appears blocky, perhaps apart from the very last envmap object. After a long pause for precalculation, the intro opens with a pretty cool flashing twirling effect :), and continues with a rotzooming bumpmap routine which looks very cool and colorful! Next we travel into a morphing tunnel, with smooth finishing, which magically morphs into an envmapped face object! Next is a 2x2 water ripple effect, an envmap object before the entire thing is concluded with a NAH KOLOR logo done by Fame back in 96 (as the signature tells us). You have to press LMB to exit the intro, and when I did it crashed my machine... oh well :) This is actually quite nice... [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Episode (1997, 31.08, AGA HD Multifile Demo). code: Klod, gfx: Fame, Lazur, Amiflash (3d), music: Scorpik. 4th in the Gravity 97 demo competition. review: This demo opens interestingly, with lots of bumpmap action and considerable style, so it's a bit of a disappointment when it crashes after 30 seconds! I tried a couple of times too, but no luck. It even says in the enclosed aminet text file that this is a fixed version too...go figure. Oh well... [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Ping-Phong (1997, 14.12, 64k Intro). 3rd in the Astrosyn 97 64k intro competition. SideFx (1998, 03.01, Demo). code: Metal Designer, gfx: Lowlife, Made, Alive, Unreal, Fra, music: Dreamer. Winner of the Trip 98 demo competition! Little Sister (1998, 03.01, AGA Intro). code: Rio/Elven11, gfx: FRA/NAH, music: Md/?. Released at Trip 98 in cooperation with Elven 11. review: Not much of an effort this, a hastily thrown together intro composed of a blocky swirly dot tunnel, a rather cool credits part, and a Nah Kolor fullscreen logo. Not much to shout about. [glenn]  GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Worms In My Head (1999, 14.11, AGA 060 64k Intro). code: Klod, gfx: Klod (3d), Dzordan (objects), Ridler (objects), Traitor (objects), music: Teo. Winner of the Satellite 2 64k intro competition! review: Great surprise to amiga scene society! Klod/Nah-Kolor is back on track again. Few months ago he decided to left scene but what do we see? Great come back with very nice intro production. So - check it out! "Worms" is prepared for very speed amigas (060) and it runs very shitty on weak cpu's (on 030/50 it looks horrible!) First i should say it's a another 3D intro without design - only pure coder's show. Hmm, so what have we got inside? Launching "Worms" we notice a typical "intro song", rather fast and not releated with action on screen. First scene contains standard curved pillars stying around a kind of lake. Moving light source point is flying and lights surfaces in realtime. After while four red "NAH" describsions appears, they arise from ground. Second part is a well known "object in water" effect. This time Klod drowns =) a man's head. Still moving background texture makes this scene looking better. Shock! In another part we're inside big thorus filled in half with water. But what a water! First time i see something like that, surface is waving and also reflects shapes of few small thorus flying around. Looks great! Sad that it's so slow on 040/40. Continue our ride and we're again on starting 3d scene, light source isn't here anymore, but water in lake started to undulate and reflects objects for sure, especially big blue 3D "nah" logo. Last 3D world contains woman person (but what's up? oh my god! she's bald!) standing in front of mirror. Camera runs around and we notice that womans body reflects in mirror - and this is true picture, not a fake like in 99% of amiga's intros where part of screen is only copied on mirror's surface. But look! Something strange happens with glass, its covered with animated texture. Oh fuck! Is this devilish mashine going down? =) After while credits appears. This is the end. No logos, no handmade graphic (except textures), medium music but great (and not so fast) coded engine in small resolution. That's "Worms from my head". Nothing more. Worth of Your time. [kempy] Dive (1999, 28.12, AGA 4MB 40k Intro). code: Ripper, gfx: Mag666, music: Raze (The Player 6.1A format). 6th in The Party 99 40k intro competition. review: Radar-like display opens this intro, sweeping around the screen before dissolving into particles forming the word NAH KOLOR. Next is the logo and credits over a blue animated backgrund and some additional words. One nice thing about this intro is that it keeps a thumbnail of the action in the top right corner, nice design touch. Next is a small picture of a scary shark-like fish, which after a few moments have blue/white lightspheres overlaid. Next is more of that blue animated background with more words overlaid.... And then it ends. This intro at least goes for a wholesome design in blue and white, though it doesn't altogether succeed. A pretty middle-of-the-road intro. Please note that the version reviewed is the final version, released after the party. The intro uses Scout's c2p routine. [glenn]  GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Devotion #1 (2000, AGA/P96 Multifile Diskmag). code: Mr.Tickle/Darkage, gfx: Antony/ex Dreamdealers (title), Adam/DCS (main), Optic/Talent (clips), music: Teis/Spaceballs, Tecon/PlanetJazz, Teis/Spaceballs, editors: Darkus/Haujobb and Magic/Nah-Kolor (main), Alvin, Teis/Spaceballs, Makke/Visuale. review: Certainly a nicely designed mag, Devotion screams style at you from the first instance you look at its panel. A very clean and readable font, and page design that looks a lot like - oh yes! - ROM - gives a professional impression. But as we all know, the most important thing in a diskmag is the quality of its articles. And this is a place where "Devotion" excels, we really have to say. I honestly believe I have not read a more interesting mag since "ROM", and if they continue to release issues like this, then we have a new #1 mag in the not-too-distant future. The best mag in ages. Not really sure about the release date, but it's after Mekka Symposium at least, since they feature a report from the party. My best guess is around may. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Magic (2001, 15.04, AGA 030 15MB FPU Demo). code: Tolkien (main), Klod (additional), gfx: Fame, Pix, Traitor, Lazur, Antony, Fusko, Ubik (3d), Degrysin (3d), Spark (backgrounds), music: Dascon. 17th in the Mekka Symposium 2001 demo competition. review: Well, yet another demo that I cannot see due to that dread FPU missing from my accelerator card... In addition to the credits above, Magic is given an 'project coordinator' credit, and Voicer is credited with 'some help' =] They announce that what was released at MS was a 'party version' and that a final one will follow. [glenn] Narcosis (1994-) ---------------- ???> Jedi, Motive (founder), Neotronic (founder), Quest (founder), R-9 (founder). Narcosis was formed by four former Dimension-X members (Motive, R-9, Neotronic and Quest) in early 1994. Narmala Pocket -------------- Space Cake (1993, 28.12, ECS File). code/gfx: Arthy, Music: Shun/Liquid. Split 27th in The Party 93 demo competition. Nation ------ 40k Intro (1993, 07.04, Intro). 7th place in TG93 intro competition. Nation-X -------- Lobotomi (1993, 07.04, Disk). 6th in The Gathering 93 demo comptition. Nature (http://move.to/nature) ------------------------------ ???> Pipe (gfx, 06-12/97), Rex (06/97). Wannabe (1997, 17.06, Demo). 4th in the Icing 97 demo competition. YAFK (1997, 28.12, 40k Intro). 7th in The Party 97 40k intro competition. Kicker (1998, 11.04, Demo). 5th in The Gathering 98 demo competition. Automatic (1998, 13.06, Demo). 2nd in the Remedy 98 demo competition. Grid (1999, 04.04, 40k Intro). Winner of the Mekka Symposium 99 40k intro competition! Grid2 (2000, 28.12, AGA 12MB 64k Intro). Winner of The Party 2000 64k intro competition! review: I can't even begin to tell you how much this is starting to irritate me. 'This intro requires a FPU' MY ASS!!!!! Please note that the above review concerns the 'fixed' version of the intro. Requires an FPU and 12MB fast. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Navigators, The --------------- ???> The Mafiosi (trade). The Navigators was founded by Norman Bates. The group was later disbanded, and Norman Bates (gfx trade), Melodic Drama (trade) and CCCP (code) were later in Countach and Spirit. Nebula ------ ENG> Antichrist (org, 94), Dangermouse (code gfx swap, 94), Jinx (swap, 94), Manik (music swap, 94). ???> Apache 64 (code, 93), Candy Man (music), Equalizer (code sysop), Gaza R (music, 93), Gundam (gfx), Impose (gfx, 93), Nexus (code), Osd (code, 93), P.A.K (music, 93-94). Nebula was an English-based demo group, under the management of Oedipus (main organizer and founder) and Antichrist. Then when Oedipus left for LSD the group carried on for a few more months, but never released anything. Wit also later joined LSD. Graphician Baggpuss left the scene for a while. Doctor Who (1993?, ECS File). code: Danger Mouse, gfx: Gundam, Danger Mouse, music: Oedipus. Charts Intro (1993, ECS Intro). Code: Apache 64, Gfx: Baggpuss, Music: Gaza R. Goingtro (1993, ECS Intro). code: Osd, gfx: Impose, music: Pak. Necropolis [old] ---------------- SPA> Relian (gfx, 09/92). Relian won the graphics competition at the Darkness and Fifth Generation Party 92. Necropolis [new] (1994-) ------------------------ ???> Barman (ex Sepultura), Darklord (ex Sepultura), JMC (ex Sepultura), Megamiga (ex Sepultura), Ravana (ex Sepultura). A Spanish group that died about two years ago, but is now reborn. They're doing a Spanish mag called "Fanzine". Nemesis [old] (-1992) --------------------- ENG> Infiltrator (founder), Megadrive (sysop 'LIVING HELL', 03/92), N.O.M.A.D (founder crack, 02/92), Rotox (ex Ghost). GER> Mr.Rox (trade sysop 'SCHIZOPHRENIA', 92). SWE> Hoson (swap, early92). ITA> Tom Cat (sysop 'DARK DATA SECURITY'). NOR> IT (sysop 'CONTACT ZERO', ex Alcatraz, new pre 07/92). CAN> Devious Doze (sysop 'AKIRA PROJECT', 07/92). USA> Loverboy (sysop 'INVOLUNTARY DEATH' distsite), Mr.Yuk! (sysop 'D'YER M'KER'), Reet-Mon (sysop 'CENTRUM' distsite, fullmemb?), Wolverine (sysop 'CENTRAL NERVOUS SYSTEM'). ???> Amok (trade, 92), Nocternal, Scorpio, TIC (founder crack), XTC (92). Nemesis was a purely illegal group, formed by Action Man, N.O.M.A.D, Infiltrator, Zelnik, The Surge and TIC all from Quartex. When they died, most members formed a new group called Ministry (Action Man, Zelnik...) together with members of Crack Inc and Thrill Kill Kult. Nemesis was later reformed by their cracker The Surge in 1992. One of the original founders, UK resident Zelnik stopped all activity early 92. Eddie and Ice joined Accession. German trader Pioneer was busted 04/92 for blueboxing! Contact Zero (sysop 'VIRTUAL REALITY') joined Angels new. Badcat joined the new Angels. Skywalker (ex Model) joined Scoopex. French Connection joined Crack Inc. Professor joined Fusion early 92. Englishman Cosy left the scene early 92. Nemesis [new] ------------- SWE> Virus (music). FRA> Thomas. ???> Cedric, Markopolo, The Surge (founder crack). Nemesis was apparently reborn by earlier member The Surge. Boards; NEWORK WHQ (den), ELEVENTH HOUR (usa), SUBROSA (usa). Nemol ----- ???> Zalo (gfx, 12/93). Boundless World (1993, 29.05, Demo). 6th in The TCC 93 demo competition. Neo --- ENG> Watts (swap). IRE> Khul (Wang Hung Liu, code, ex Nerve Axis). NOR> Numen (ascii, 10/95), Zack (swap, early95). Neo was originally formed when lots of members left Nerve Axis, and needed a new group. When Neo later died, Rombust rejoined Nerve Axis. Devistator and Spangly joined Eltech 04/96. Neoplasia (NPL) --------------- GER> Butthead (music, 05/95), Cyborg (mainorg music, 05-12/95), Danger D (gfx, 05/95), Doc Holyday (gfx, 05/95), Janosh (code, 05/95), Peace (swap, 94), Phase (swap, 05/95), Procyon (code, 05/95), Technoking (swap, 05/95), THCM (code, 05-12/95), Wizard (code, 05/95). FIN> Icebeat (music, 05/95), KML (gfx swap, 05/95). GRE> Alien (code, 05/95), Dark Angel (gfx, 05/95), Ex (music, 05/95), Neptunos (music, 05/95). Neoplasia mentioned in their intro at The Party 95 that most NPL members had joined Crazy. This means at least these people joined: THCM, Cyborg, Phase, Technoking, Doc Holiday and german graphician JCS (doublememb Sector 7, 05/95-).  Sign (1995, 21.05, 40k Intro). code: THCM, gfx: JCS, music: Cyborg. Released for the Nexus 95 40k intro competition. review: Opens with a nice NPL logo with a 3D starfield behind it. There are some reasonable advanced effects, like the very nice fire effect and a voxelspace terrain...but it's all too blocky to make any kind of impact. Sorry. Looking at the review of "The End" below, it seems like they've recycled most of the effects from this and used it in that intro! [glenn]  GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. -- Note: KillAGA.  The End (1995, 28.12, AGA 40k Intro). code: THCM, gfx: Toxic/Abyss, music: Cyborg (The Player 6.1A format). review: This intro opens with a good logo with a starfield behind it (sound familiar at all?), but holds that effect just a little too long. I guess it's precalculating at this point, so it's partly excusable - I hate those 'please wait while precalculating' messages... At least we're getting an effect, a good graphic and some music! Next is a spacecutting routine, but the objects (spheres, it seems) are so blocky the routine is ruined. Next there's a rather good fire effect, followed by a blocky voxel landscape. This part is also, unfortunately, very blocky and has an unusual choice of palette. The whole thing is rounded off with a sort of chunky image stretcher/zoomer/thing, which starts with what seems like a map of the world... Then it all ends quite abruptly. Since no actual text appears anywhere in the intro, I depacked it and found some text describing the credits. The name is based on the filename. Also see my review of "Sign" above... [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Nerve Axis (NVX, 1992-, http://www.nerveaxis.net/) --------------------------------------------------- ENG> Babbage (code gfx, 12/96-02/98), Crash! (Dean Ryan, org, 12/96-06/01), Meson (gfx raytrace editor 'Pressure', 12/96-08/98), Schlott (Tommy Schlott, code, 12/96-08/98), Tango (ascii project manager, 12/96-08/98), Venom 12/96-08/98), Wade (gfx, ex Gods, later Haujobb, new 03-08/98), Zone (org gfx www, 12/96-08/98). ICE> Jam (music, 12/96-08/98), Spoon (music, 12/96-08/98). NOTMEMBSANYMORE: AMF (eng, sysop 'NORTHERN X-POSURE'), Axe (eng, org, ex Eclipx, new late93), Carbon (gfx music, -notmembanymore-, 12/96), Damage (gfx, 12/96), D-Vice (aus trade music, new mid 93), Epsilon (trade, 12/96), Evil C (Clive, eng mainorg, 93), Rombust (eng code, re-Neo, 93), Stigg (eng code), Pak (Patrick, sco music, new mid93), Carebear (sysop), Corn (sosys 'WELSH COAST'), Cyber (code trade), Dark Elf (code), Decker (trade, new mid93), Dreamer, Dr.Kaya (ex Zero Defects), Excalibur (gfx music), Gundan (trade, new mid93), Iceberg (ex Alliance), John Doe (sysop 'THE RECLUSE'), KGB (sysop 'STARGATE', 12/96-08/97), Leech (code), Leonardo (gfx), Maffia (codeE ascii, 12/96), Michelin Man, Mozart (trade), Neelix (eng sysop 'LA LUNA', 12/96-08/97), Nightflyer, Phantom (trade, ex Fine, new mid93), Rage (trade, 12/96), Skittle (code, 12/96), Squidge (music, 12/96), Sarek (org, 93), Terminal Storm (code music). Nerve Axis was born in July 1992 by Telemach, and was originally head- quartered around Bolton, Manchester in England. Later that year, in september, several British groups split up, and Nerve Axis gained a lot of good members. Their demo "Impossible Cube" (93) was the first British AGA demo. Lots of members later left, forming the new group 'Neo'. Among the ones who left were previous star coders Khul and Rombust. OSD left the scene altogether. From an alltime high of 45 (!) members this left them with 7. After some time without even a coder, things then started to pick up. They recruited new members, and after Neo died Rombust rejoined. Today they're a whole new crew, and are way on their back to almost singlehandedly reviving the British scene. Their first signs of real success came when they unexpectedly WON the democompetition at The Assembly 97 with their amazing demo "Pulse". 1993 - Original founder Telemach left to concentrate on his new group Ascii Unlimited mid 93. His organizing duties were taken over by Sarek and Evil-C. Kenton left to form a new group mid 93. English coder Oedipus left for Destiny shortly after the Destiny Communion party in august. English coder Lando is no longer a member, but has resurfaced in Mangoo in the year 2000! 1996 - Bliss left the group for Steps of Change in april. The first issue of their diskmag "Pressure" [12/96] was released in december. 1997 - The group travelled to finland for the Assembly party in august, and brought with them a demo that's a very close contender for 'demo of the year' 1997. "Pulse" [08/97] won the competition at this major party, and established the group as a major force in the demo scene. 1998 - In february the group released the promotional intro "Sentient Ore" for Darkage's diskmag "Showtime #9". In a major cleanup, Ace (sysop '13TH HOUR'), ZipZippy (eng sysop 'TRUCK OR TREAT II', 12/96-), Demolee (fin raytrace sysop 'MOS EISLEY', doublememb Abuse, 08/97-), Turbo (eng sysop 'CYBERSPACE', 12/96-), Nik (code, 12/96-), Nexus (code, 12/96-) and Icon (trade, 12/96-) were all kicked in april. August came with Assembly again, and the group once more travelled to finland with a new demo. The result was another success; "Relic" [08/97] won the demo competition for the second year in a row. 2001 - In an interview with group leader Crash in Haujobb's "Devotion #2" [06/01] diskmag, the group's future was discussed. Most members now have pcs, and the prospect of further amiga demos are almost nonevident. Their coder Schlott now works as a pc coder for Runecraft in Yorkshire, England, currently finishing up work on his first commercial title, the puzzle game "Super Bubble Pop". Zone is also working at Runecraft, designing front screens, menus and websites for various projects. Coder Venom has emigrated to the usa to work for a large ISP, while finnish musician Ganja (ex Mystic, old handle Slice, new late95, who left for Scoopex some time ago) is in the finishing stages of cutting his first commercial cd. Meson has probably left the scene for good, devoting his time to the woman he loves. Nightflyer's board 'QUANTUM ERROR' is closed, though Nighflyer himself remains active! Impossible Cube (1993, 29.08, AGA Demo). code: Rombust, gfx: n/a, music: n/a. Winner of the Destiny Communion Party 93! Demon's Rage (1993, .10, Demo). code: Khul, gfx: n/a, music: n/a. Pressure promotional (1996, Intro). code: n/a, gfx: n/a, music: "Get Crazy!" by Ganja. Pressure #1 (1996, 24.12, AGA 2MB HD Filemag) code: Tommy Schlott, gfx: Zone, Meson, music: Azazel/TBL, "Rundfunk" by Ganja, editor: Meson. review: This new filemag actually does the unthinkable and changes the standard diskmag layout! This actually tries a different approach to presenting its articles than the standard RAW/ROM style! Does it work? Yes and no. It's always nice with originality, but I'm not sure when it comes to userfriendliness. Usually, when you pick up a mag, you instantly know how to control it since they are all pretty much the same. With Pressure, you migh feel initially a little confused, since almost nothing is as it usually is! Happily, however, the mag multitasks just fine, which means I can run it in the background - which makes writing these reviews a lot easier! :) Content-wise, however, it's not that impressive. It's quite obvious that all the truly talented editors are already writing for other magazines ;) Still, the whole mag reeks of a crew hungry for glory, so I won't write this off just yet... [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Pulse (1997, 10.08, AGA 030 4MB Multifile). code: Schlott, gfx: Meson, music: "3 Minutes" by Ganja, "Aphrodesic" by Jam & Spoon (remix by Ganja). Winner of the Assembly 97 demo competition! review: If "Captured Dreams" is the king of 1997, then "Pulse" is certainly the handsome prince! From out of nowhere comes a gang of British sceners, lead on by a coder noone's really heard of before, and shows the finns at the Assembly what TOTAL DOMINATION looks like! There are HEAPS AND HEAPS of excellent, greatlooking, innovative effects, as well as two thumping techno soundtracks and graphics that are functional. You don't really mind that there's only one fullscreen picture, and that it's not particularly exciting, because there's so much else going on. The fact that there's no outstanding graphics and sound are more than made up for by the code. "Pulse" is almost 8 minutes (at least on my machine ;) of some of the most pure enjoyable demo material I've seen in ages. Thank you, Schlott - I can watch another two hundred boring BBS intros now =) If this is their idea of a demo made for 060 owners, then I guess I'll be able to live with my 030 for a while longer. You see, I encountered no problems whatsoever on my machine; not the slightest hint that it wasn't catching up. One of the top 3 demos of 1997, no doubt about it. The raytraced picture of the fish is "Catching Rays" by Meson, which came 4th in the raytrace competition at the same party. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Sentient Ore (1998, .02, Intro). code: Babbage, gfx: Zone, music: "Bassbin Bangin'" by Ganja. review: Nerve Axis deliver a nice promotional intro for the Darkage diskmag "Showtime #9" here, and manages to maintain their position (in my eyes) as a top quality demo group. It seems Schlott is not their only coder of some quality. The intro opens with the words 'DARKAGE' and 'SHOWTIME #9' bumpmapped, over which two moving light points travel around, lighting a couple of letters at a time. Then the music kicks in for real, and we're presented with some of this issues headlines. The music is a chapter onto itself, a weird and - at times - wonderful little piece of big beat ambient techno electronic wondrousness... Try saying that after 10 pints! Rather nice, oh yes. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Relic (1998, 08.08, AGA 020 6MB Multifile). code: Schlott, gfx: Meson, Wade (picture), music: Ganja (The Player 6.1A format). Winner of the Assembly 98 demo competition! review: "Relic" doesn't update too frequently on my machine :) As predicted, it's a pretty processor-intense demo, though on fast Amigas it surely rocks! It tries to relate a story, but watching the demo that doesn't really matter...It's all just there to showcase the effects anyway! As mentioned, the graphics engine of this demo is heavy on the processor, but it is also very impressive. Given the complexity of the engine, the relative slowness can almost be forgiven. Having said that, it's not so slow it's unwatchable by any means! While the accompanying text file claims it requires 6MB fast, the system test it performs at the beginning claims it only requires 4MB. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Network [old] (NET) ------------------- NOR> Alf (12/90), Blade, Dorian (old handle Agro), Duke, Felix, Headache (12/90), Kaos (ex Motion), Mad (ex Cult, new 12/90), Skeletor (ex Cult, new 12/90), SwEinstein (Svein Berge, code, ex Cult, new 12/90). ???> Raider (ex Decept). Mainly consisting of Norwegian members, Network was coorganizer of two copy parties in Norway (1989 and 1990). Years later, another Network was/is active, but this group has absolutely nothing to do with the original ones, who probably sprang out from Network on the C64. Daisy left. Sphinx joined Violence. Rick joined Flash Production. Finnish Catman joined Dual Crew. Norwegian Bug rejoined Razor 1911. White Hot and Savage (both ex Wizzcat) were kicked. Norwegian Assassin, sysop 'EXTENSION' BBS joined Razor 1911. Norwegian musician Shorty (ex Giants) showed up in Spaceballs years later as a coder! Norwegian Joker (ex Phobia) changed his handle to Corny and joined Vision. Norwegians Shocker (old handle Beast) and Yoghurt (both ex Cult, new 12/90) joined Dual Crew (RAW1). Stratos Vibratos (ECS Music). code: n/a, gfx: n/a, music: Maniac and Bug. info: This musicselector is the only known real source for modules in the FRED format. It is perhaps worth noting that Maniac later became better known under his real name; Jogeir Liljedahl! Watch This! (ECS Demo). Aldri I Bergen (1990, 01.07, ECS Demo). 2nd in demo competition at the 'Bergen Party' 1990. Network [new] (NTW) ------------------- SPA> Lantium (gfx, ex Goblins, doublememb Essence, new late97), Leunam (Manuel Sanchez, gfx music edit, earlier doublememb Haujobb, doublememb Darkage 02/98, late96-07/99), Nork (Abraham Sanchez, music swap edit, doublememb Darkage, ex triplememb Massive and Osmose, late96-05/97), Phornee (code, ex Goblins, doublememb Essence, new late97), Wind (Antonio Vargas, code, late96-07/99). ENG> Darkus (Lee Harwood, editor, ex Digital, doublememb Rebels, new 98). FRA> Sloody (Belloni Laurent, swap, late96). ???> Blue (music, late96), Cueder (music, doublememb Ozone new [details], new 02/98), DJ Uno (music, late96), Lapola (raytrace, new late96), Scout (spa? code, 07/99), Wasi (spa? code, doublememb Amiga Circle [details], new late96-07/99), Weirdo (spa? music, 07/99), Xele (code, rescene 02/98). Network made a name for themselves in 1997 by releasing their diskmag "Trashcan", causing some renewed interest in the Spanish scene. The end of the year saw them recruiting two new members from the old Spanish group Goblins, who simultaneously joined Essence! When Darkus joined from Digital in mid 1998, he took over editorship of "Trashcan". Trashcan #1 (Diskmag). Trashcan #2 (Diskmag). Trashcan #3 (Diskmag). Trashcan #4 (1997, .05, Diskmag). INT - code: Flynn/ex Capsule, gfx: n/a, music: n/a. MAG - code: n/a, gfx: n/a, music: n/a, editors: Mork, Leunam. Synthesys (1998, 25.07, Demo). 3rd in the Euskal Party 98 demo competition. Anorexia (1998, 25.07, 64k Intro). code: n/a, gfx: n/a, music: "Chipsanity" by Dascon/TRSI. Winner of the Euskal Party 98 64k intro competition! Crossing The Deadline (1999, 24.07, 40k Intro). code: Wasi, Wind, Scout, gfx: Leunam, music: Weirdo. Winner of the Euskal Party 7 intro competition! review: A little 40k-intro by - you won`t believe it - three coders with only normal standard routines. But therefor very colorful with nice textures pixeled by Leunam, those give this tiny piece a sweet design but unfortunately without special effects. Also it is only to be seen in 2x2 resolution and has a little run-time problem (at least on my machine) after the credits part. The really cool thing is the 3D-effect if you watch it with 3d-classes! At last it is a bit too short. [zito] ZIT tested A1200/030-42/2mb chip, 8mb fast. New Age (1995-) --------------- SWE> Calladin (gfx), Elusive (Peter Hippelainen, music, ex Sardonyx, also in Peek [pc] and Smoke [music], new 06/96), Fender (Jonas Hedeback, music, aka FNDR, also in Peek [pc] and Smoke [music], 08/96). Maxiphly (code). ???> Acryl (gfx, 08/96), Celtic (code, 08/96), Iz (gfx), Penta (music), Sverker (code). New Age was formed a few days before Remedy 95 by some ex-Giants members. 1996 - The 64k intro "Murr" [08/96] ended at 6th in the competition at Assembly in august. Swedish graphicians Spot and Plus8 left for Three Little Elks in november. Swedish musician Note (Stefan Karlsson, 09/96), known for his work in the C-Lous diskmag "No Sense", decided to leave the scene (ROM9). Dutch coder and sysop Infant ('THE HIDEOUT', new 06/96-08/96) was headhunted to New Age by Note. He wasn't a member for that long, before moving on to Nah Kolor. Everyone is Jesus (1996, 26.05, 64k Intro). code: Infant, gfx: n/a, music: n/a 5th in the Icing 96 64k intro competition. Murr (1996, 18.08, AGA 64k Intro). code: Infant, Celtic, gfx: Acryl, music: Fender. 6th in the Assembly 96 intro competition. review: The usual phong objects dominate this intro, with spacecut toruses galore. It never goes beyond the 'another phong, _HOW_ exciting' stage, unfortunately. The fire effect in the end is not particularly convincing, either. I can control my enthusiasm. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. New Data -------- Ghost joined Outlaws. New Masters, The (TNM) ---------------------- GER> Tip (Armin Sander, code). This legendary German group made many of the best utilities in the late 80's, with tools like the TNM-Cruncher being used by the entire scene. TIP was also a member of The Prophets AG, but I am uncertain if that was prior or after TNM... He also coded the Oktalyzer music program. New Order --------- HOL> Cool Ed (music, 89), Marc (gfx, 89), Menno (gfx, 89), Silver S. (music, 89), Stranger (code, 89). ???> Delta, Digital S. (89), Hightown (89), John Flash (89), MCJ (89). Sweet Nothing (1989, ECS Intro). code: Stranger, gfx: Marc (logo), Menno (little char), Wild Copper (big char, ripped), music: Silver S. review: Nothing remarkable. Very C64-like design, and not much else. The coder admits it's his first intro. Remarkably I had no problems running it on my machine. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Note: Worked fine, but DOpus looked a bit weird afterwards. New Wave (-1992) ---------------- NOR> Bushman (sysop 'THE BUSH' WHQ), Inter City Squad (code, new ca 01/92), M.M (code, 11/91-07/92), Mutant (music, later Stone Arts), Xtasy (Stig A. Olsen, code). USA> Cyberbit (sysop 'LIGHT YEARS', down RAW3). ???> Challenger, Emo. New Wave may not be a very wellknown name, but the fact remains that their members have been quite important in the evolution of the scene. They were the ones that cooperated with Pure Metal Coders on the release of the first few issues of "R.A.W", for example. Their coder M.M. coded the first two issues, and his code was also used for issue three! By that time, though, M.M. had left for the army, and was unable to work any more with the code, so from the fourth issue his code was replaced, and New Wave had nothing more to do with the mag. They were declared dead late 1992. 1992 - "R.A.W #2" [02/92] was released in february, and announced the joining of Stormbringer (sysop of 'DREAMLAND', old handle Master of Noise) and Chainsaw in finland; Princip (sysop 'INTERCHANGE') and Gadget (swap)'s joining from Cytax sweden; Gadget's quick handle change to Logic and subsequent leaving once again, this time for Noxious; the joining of Inter City Squad (code) in norway and Pitcher (trade) in Sweden and finally the death of Bold Eagle's norwegian board 'THE ABYZZ', which he took down due to personal problems in his life. He was reportedly also considering leaving the scene as a consequence of this. Norwegian coder Flesh joined Majic 12 around mid 92. Bushman's board went down when he went to the army, around the same time that the group died. Finnish Chainsaw (new ca 01/92) joined LSD. Swedish trader Pitcher (new ca 01/92) joined Noxious. Lion (Trade, ex Goonies) joined Vision. American sysop Master Copy ('DAWNS END') joined Awesome. Norwegians Kingpin (swap), Comajim (music, ex Alive, 11/91) and Vimme/Wimme? (gfx, 11/91) joined Offence sometime between 02 and 07/92. Princip, sysop 'INTERCHANGE' (ex Palace) and Stormbringer, sysop 'DREAMLAND' both joined Shining 8. Norwegian Hunter rejoined No Limits. Dr.M joined Celtic. It's Getting Harder (1990, 06.10, Demo). 5th in the No Limits & Imp-666 Amiga Conference 90 demo competition. Suicidal Failure (1991, ECS File).  R.A.W #1 (1991, .11, ECS Diskmag). Cooperation with Pure Metal Coders, see there for review. R.A.W #2 (1992, early, ECS Diskmag). Cooperation with Pure Metal Coders, see there for review. New Wave Inc. (-1991) --------------------- NWI were an English group, and had nothing to do with the largely Norwegian group called New Wave. They died around june 1991 and Ranx, Dobbin, Optrix, Lurch and Jaz joined Flashing Bytes. Next ---- DEN> Newmark. ???> Albatros, FXR (ex Revolt, new mid 91), Ghother (ex Revolt, new mid 91), Rhod. Next is dead. The French division joined Rebels. Frenchmen Surfer, Conquest and Zoom joined The Silents mid 91. All members of Shadows in Germany and Denmark joined mid 91. Next Generation Crew (NGC) -------------------------- FRA> Bluesilence (music, ex Eden), Clary (swap, ex Eden), Gandbox (music, ex Eden), Hardfire (music swap, doublememb Intense [details], later Spaceballs, early95-04/96), Matrix (gfx swap, 10/93), Silk (ex Eden, new ROM4), Slaine (gfx, ex Eden), Sylver (ex Eden). ???> Badsnail (music, 10/93), Blackbird (code, 10/93), Crisis (gfx, 10/93), Cyborg (code, 10/93), Fixion (code, 10/93), HST (gfx, 10/93), Lionel (code, 10/93), Mushies (music, 10/93), Sound Aestesis (music, 01/93- 12/94), Sunraf (gfx, 10/93), Viper (code, 10/93), Yolan (gfx, 10/93), Xulax (gfx, 10/93), Zaltor (gfx, 10/93). Vade (1993, 18.10, ECS File). code: Viper, gfx: Sunraf, Yolan, Viper (font), music: Sound Aestesis. review: Not too exciting. There's some dot-fx and a rather uninteresting tune. I will tear it to shreds with more detail at a later date ;) [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Animatunes (1994, 12/10, AGA Trackmo, 2 disks). info: Supports external diskdrives. Nexus ----- SWE> Byte, Hesiodos (martin Berzell, swap), Scanner (music), Trazzon. ???> Binkley (pcorg code, new PRP4), Cyborg (sysop, ex Revolution, new PRP4), Exorcist (amorg code, ex Revolution, new PRP4), Incognito (music, ex Revolution, new PRP4), Vermin (gfx, ex Orion/Revolution, new PRP4), Zippy (gfx, new PRP4). Boards; MUTE STATION WHQ (new WHQ PRP4). Prowler, Coke and Hermes (Martin Evvaldsson, swe swap) got kicked (PRP4). Onkel Vanja (1994, 30.07, ECS File). X-Com (1996, 10.11, 64k Intro). 3rd in the Gravity 96 64k intro competition. review: This intro was 'made' with DemoManiac v1.17, and therefore not worthy of inclusion in Scenery. Just press the right MB, and you'll know what I mean. [glenn] Nightfall --------- ITA> Xad 9009 (code sysop 'HIDDEN POWER', 92) ???> Booger (code, 92), DSK (code, 92), Highlander (music, 92), Lynx (gfx, 92), Mrc (gfx, 92). The Ripper joined Polaris. SMAU 92 Report (1993, .02 ECS Slideshow). code: Booger, Xad, DSK, gfx: Mrc, Lynx, music: Highlander, Case/Zenith. info: SMAU actually took place in october 1992! Nihondreamers (NHD, 1991-1995) ------------------------------ FRA> God Brozos (gfx), Knice (music swap), Nemo (gfx), P-Chan (music), Pern (gfx), Ranma (Michael Garcini, gfx), Ryokan (code gfx, 93), Slaine (mainorg artdirector), Solid-Snake (gfx), Stackpointer (code), The Dreamer (gfx), Trax (music), Ys (swap), Zen (swap). SWI> Denis (swap). Nihondreamers was a French demo group, born in 1991. They had only one foreign member in all their years of existence; Swiss swapper Denis. French graphician Dyze joined Bronx. Japanime Motion Picture (1991, 2 disks). Abunai Advertising (1992, ECS Intro). Abunai Dangerous Demonstration (1993, ECS Demo). X-mas Tro (1993, 08.01, ECS Demo). Intro members list (1993, ECS Intro). code: Ryokan, gfx: n/a, music: n/a. Sol-740 Advertising (1993, ECS Intro). code: Ryokan, gfx: n/a, music: n/a. info: Advertising for a diskmag that was never released. Mes amis les animaux (1994, ECS Demo). Les amis de Bibi-lolo (1994, AGA Demo). Nikki Corruptions ----------------- FIN> Duracell (swap, late90), Ferro (music, 07/92-93), Sir Arthur (gfx, 07/92-93), Vodka, Zytax (code, 07/92-93). In addition to the trackmo, Nikki Corruptions' released a few PD games. Piece of Mind (1992, 25.07, ECS Trackmo). code: Zytax, gfx: Sir Arthur, music: Ferro. 3rd in the Assembly 92 demo competition. Nine Design ----------- ???> C-Real (music ascii, new 04/96), Cook (swap ascii), Enhanced (gfx ascii swap), Floppyman (org edit swap), Hawk (org swap edit), Keldon (swap trade edit sysop, old handle Mr.Fish, new 04/96), Kidnix (sysop), Max (music, new 04/96), SecondPhase (music swap), Zoarchus (music, new 04/96). Linkan and Bevis was kicked 04/96. Noice (1991-, http://www.noice.org/) ------------------------------------ SWE> Inco (C.A., music, 12/94), Tommy (Tommy Jansson, music, 12/94), Zalo (sysop 'DIGITAL HIGHWAY', doublememb Session 02-03/95, 01-03/95). Mainly a C64 demo-hacker-group with some Amiga members and an exponentially growing number of PC coders. Founded in 1989 by Punch and Swoffa; Amiga section has been around since 1991. Dutchman Spike (new early 93) joined Silicon Ltd. after a short while. Digital Excitation (1992, mid, ECS Disk). code: n/a, gfx: n/a, music: John Magi. Winner of the Svithiod Meditation party demo competition in Vaestervik, Sweden, 1992! Reductio ad Absurdum (1992, 28.12, ECS Disk). code: n/a, gfx: Rocket, music: n/a. 18th in The Party 92 demo competition. info: Hold down J while booting, then type ESUS for secret part! G. (1993, 05.08, Disk). code: n/a, gfx: Rocket, music: n/a. 3rd in the ECC93 demo competition. Nolem ----- Apparently a joke group. Behind the handle Jordy we can find French celebrity musician Clawz! Graisse Antique (Grece Antik) (1993, 28.12, ECS Multifile). code: Golgoth, gfx: Niklavite, Drebin, music: Missibakka. 24th in The Party 93 demo competition. No Limits (NL, 1988-) --------------------- NOR> Badcat (Henrik Johnsen, code, 03/90-92), Baltazar (Even Ambjørnrud, founder code train, 88-91), Catch22 (Lars Ambjørnrud, code, old handle Morgan, 09/89-04/94), Colargol (90), E.X.E (03/90), Flasher (Tomm A. Eriksen, gfx, 09/89-06/90), Fugitive (gfx, 92), Genius (Christian Moen, code gfx, 09/89-04/94), Hattrick (music, ex Razor 1911, new 03-06/90), Hunter (rejoined from New Wave, 03/90), Magnum (ex Visual Arts, new 04/90), Outsider (Fritjoj Øvrebø, gfx, ex Visual Arts, new 04/90), TWY (ex Visual Arts, new 04/90), Vega (John R. Furulund, music, 03/90-04/94), Whirlwind (Tor Ringstad, founder code, 88-06/90), Wizzkid (ex Visual Arts, new 04/94). ???> Goose (03/90), Jaf (gfx, 04/94). NL ïs a Norwegian demo group, started in September 1988 by Whirlwind and Baltazar. I have seen one single crack from them. Their main achievement is perhaps that they were very early, possibly the first, to code a vector bob routine ("Vector-Bobs", 10/89). 1990 - In april, they were seriously reinforced when most of the Norwegian group Visual Arts joined plus musician Hattrick/Razor 1911 joined. They supposedly opened a Norwegian elite board called 'CRIME ZONE' late in the year. In october, they coarranged a successful party in Arendal with IMP 666. Norwegian musician Croon (Kristian, 03/90-01/91) left. Viper (03/90) joined Scoopex <-?-> Viper joined Vision. Did Viper rejoin, only to later leave for Vision? La Linea (1989, 06.09, ECS File). code: Baltazar, gfx: Flasher, Genius, music: "Baby" by Walkman/IT. Vector-Bobs (1989, 15.10, ECS File). code: Whirlwind, gfx: Flasher, music: "Hubbard2" by Walkman/IT. Winner of the Shape & TRC party demo competition! info: Also known as "Vector Ball". Spotlight (1989, 15.10, ECS File). code: Whirlwind, gfx: Genius, Morgan (additional), music: "Cybernoid 2 Theme" by Jochen Hippel/independent (Hippel format). Released at the Shape & TRC party. 2nd Paradise BBS (1989, ECS Intro). code: Red/Steps Ahead, gfx: Mutant/Dual Crew (font), music: "M.By Hurricane" by Hurricane/Linek. INFO: Text by Softaid/No Limits (sysop?). Wave I Intro (1989, ECS Intro). Wave II Intro (1989, ECS Intro). Wave III Intro (1990, ECS Intro). code: Morgan, gfx: Genius, music: "Battlesquadron" by Ron Klaren/Cope Com. Memories (1990, 05.03, ECS Intro). code: Morgan, gfx: Flasher, music: Jochen Hippel/independent. Wave Intro IV (1990, .04, ECS File). code: Baltazar, Genius, gfx: Flasher, music: "Andromeda" by Hattrick. info: With this intro, it was announced that most members of Visual Arts, and Hattrick/Razor 1911 had joined the group. Exploited Brilliance (1990, 30.06, ECS Demo). code: Whirlwind, gfx: Flasher, Genius, Morgan, Baltazar (objects, music: "Once Upon A Time..." by Hattrick (ProTracker format). Released at the 'Bergen Party'. Party Invitation 90 (1990, ECS Demo). code: Morgan, gfx: Flasher, music: "Asphyxiated" by B-Zyclone. Cooperation with IMP 666. Invitation to the No Limits & IMP 666 Party (10/90). Import Intro (1990, .12, ECS Intro). code: Genius, gfx: n/a, music: Jochen Hippel (Hippel COSO format). Somewhat Funny (ECS Intro). Magic Fly (ECS Demo). code: Badcat, gfx: Flasher, music: "The Pestilence" by Kristian (ProTracker format). New Board Intro (1991, .01, ECS Intro). code^gfx: Catch22, music: "Strange Feelings" buy Croon. New Jack City BBS (1992, ECS Intro). code: Badcat, gfx: Fugitive, music: n/a. Ancient (1994, 01.04, ECS File). code: Catch22, Genius, gfx: Jaf, music: "Reaser" by Vega. info: Produced during 1989 up to 1994. Released at The Gathering 94. North Star (NS) --------------- SWE> Atom (05/89), Crab (code, 05/89), Dragon (sysop 'DRAGON'S LAIR', later Dual Crew, 10/90), Foetus (editor, 05/89), Germ (late89), GlueMaster (Lars Malmborg, code music, 90), Kaktus (Anders Berkeman, code, 05/89), Mahoney (Per Tufvesson, code, 89), Odie (Magnus Persson, code music, late89), Omega (code editor, 05/89), Starfire (Johan Nilsson, code editor, 88-05/89), Titan (music, later Uncle Tom/Scoopex), Virus, Zymox (late89). North Star was an exclusively Swedish demo group, perhaps best known for their early diskmag "Exceller 8" and their two members Kaktus and Mahoney - authors of the origina NoiseTracker and some truly wild musicdisks! =) Starfire coded a couple of antivirus bootblocks that acted in a way the writers of the viruskillers didn't appreciate... They were therefore - to this day, even - classified as viruses. There's little doubt that Starfire never meant for this. 1988 - The first issue of their pioneering diskmag Exceller 8 was released in cooperation with Fairlight. Coder Celebrandil joined. 1989 - Three more issues of Exceller 8 were released, one more with Fairlight and finally two more with The Silents. They lost Celebrandil (code) to Fairlight. Swedish musician Titan contributed music to the demo "Big" by the Swedish division of Scoopex. He would later join Scoopex himself, under the handle Uncle Tom. 1990 - French section was formed around the middle of the year by members of Brain Wave. They all finally left for Agile in 1991. His Masters Noise (ECS Musicdisk). code: GlueMaster, gfx: n/a, music: n/a. Interpol (ECS Demo). Exceller 8 issue #1 (1988, ECS Multifile Diskmag). code: Omega, gfx: n/a, music: n/a. Cooperation with Fairlight. review: Unfortunately this mag cannot be reviewed as of right now, since it quite simply refuses to work. No amount of reconfiguration of my system can get the blasted mag to boot properly, the best I could do was get the mag to boot and start playing some music, though with a completely green screen. :( [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- see review. Exceller 8 issue #2 (1989, .02, ECS Multifile Diskmag). INT - code: n/a, gfx: n/a, music: n/a. MAG - code: Omega, gfx: n/a, music: n/a. Cooperation with Fairlight. review: The very nice intro for this mag loads and runs fine, but then gurus as you press the left mousebutton :( The mag itself shows about the same level of compatibility as last time. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- see review. Exceller 8 #3 (1989, apr-may, ECS Multifile Diskmag). code: Omega, gfx: n/a, music: n/a, editors: Foetus, Starfire. Cooperation with The Silents. review: The third issue of X8 is a very good example of an early amiga diskmag, with code certainly the superior of its rivals like Cracker Journal. There is a good amount of articles, though far from all are scene related - there's also a lot about games, movies and music. This is not really a criticism, since all mags were full of this kind of thing back then... Speaking of the code: X8 was almost certainly the first mag ever to feature clipart in the articles! Graphics are mostly good, with a special nod to the cool EXCELLER 8 logo in the editorial article. Article selection are done like in Crack Journal and Hack-Mag, with each page being assigned a number, and the reader just thumbing through them. This was their first issue in cooperation with The Silents, after two issues with Fairlight. This mag totally refused to work on my system, so I was finally forced to succumb to WinUAE to be able to read it! Sacrilege, I know... =) It worked satisfactorily under a KS 2.0 configuration. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review! Exceller 8 #4 (1989, jun-jul, ECS Multifile Diskmag). GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review! No-Soul Produkktions (NSP, 1992-) --------------------------------- GER> Barock (Alexander, founder gfx, 92-early93), Bass (Patrick Lindsey, founder music, 92-early93), Foxx (founder music, 92-early93), Lynxx (founder code, 92-early93). NSP started life as a subgroup of The Silents, only to leave them late 92 to be a group in their own right. Bass has released several music singles under his real name, Patrick Lindsey, and at least one single under the NoSoul name. Static Chaos (1992, late, ECS Trackmo). code: Lynxx, gfx: Barock, music: Bass, Foxx. review: Their first release, made while they were still a subgroup of The Silents. Check out the disk from DOS, it's got the main module on it! The music sounds like someone trying to do Jesper Kyd...badly! [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Note: The endpart has graphical errors, even after setting chipset to original. Nova [france] (1990-) --------------------- FRA> Arthy, Cygnus, Djiby (gfx, 08/93), DTS (early93), GFA (gfx), Gadin (early93), Hades (ex Devils), Ivory, Marc, Mr.Keel (Alexandre Kairouannais, swap, ex Devils, rescene later, 07/93-early95). ???> Header (ex Delight). Nova was formed when Nova Inc. and Voyagers fusioned. They seem to be based in France; it's where most of their members and their website are. Nova france and Nova sweden are NOT the same group! Odin and Header were kicked out. Odin joined Gods, and French musician Bluesilence (ex Devils, early93) and swapper Clary left for a short visit in Eden before settling down in Next Generation Crew. Coronal joined Analog. Lex left for Orient. French coder Poison (Emmanuel Marty, ex Devils, 08/93) got kicked. His further scene career is unknown. Freedom (1992, late, ECS Trackmo). Essential Oldies (1993, ECS Musicdisk). Intro (1993, 27.12, ECS Intro). code: Powerbrain, gfx: UFO/Banana Projects, Lex, music: Freddy. Released at The Party 93. SOHO (1994 or pre, AGA, 3 disks). Nova [Sweden] ------------- SWE> Fazer (swap, ex Genetic, new mid93). Nova sweden is NOT the same as Nova france! Swedish musician Deelite joined Xentric. Swedes Limbo (ex Genetic, new mid93) and PGL (ex Circle) joined Noxious. Nova Inc. --------- Nova Inc. and Voyagers fusioned into Nova. Noxious (NXS) ------------- SWE> Boshiken (swap), Cerize (Peter Hanning, code, ex Strange or Voice?, old handle Crayon), Clav (music), Core (Stefan Backman, sysop 'FINAL IMPACT' WHQ opened late92, ex Strange or Voice?, new late92-11/92), Knotis (code, 10/91-04/92), Reverend D (sysop 'TRESPASS', new early92-01/95), Udden (trade, early92), Zanitor (Joakim Hall, swap, 04/92), Zany (trade, ex Metallians). ???> Dr.Mirios (music, 12/92), Predator (gfx), Sudden (ex Spirit), Triton. Noxious were a relatively solid, mostly Swedish demo and modem crew. Among their founding members were Dolphin and Zanitor. Their most famous act was probably the release of Crayon's ProTracker 2.1A in april 1992, taking over the legacy after Amiga Freelancers. Many people complained about the early versions however, saying how they were terribly buggy and incompatible. Later versions remedied this, but the Noxious ProTrackers never reached Amiga Freelancers' popularity. 1992 - Swedish swapper Logic joined from New Wave around january. Kazer (sysop, ex LSD) stopped by briefly on his way to Defjam early in the year. Swedish swapper Zanitor (one of the founders) was NOT kicked, as reported in some places. 1993 - Swedish graphician PGL (ex Nova) moved on to Illusion late 93. Swedish WHQ and musician Dolphin (Anders Ramsay, 01/91-12/92) left the scene. Since Dolphin was the WHQ, where does this leave Noxious!? Dolphin reported in Propaganda #4 that the only remaining section was the inactive swedish one. Swedish coder Mr.Taxfree (04/92) left the scene. Swedish swapper Limbo (ex Nova) joined Razor 1911 new. Deshay joined Shining 8. Inferno (ex Spirit) joined Palace. Swedish sysop Rabzi (sysop 'PROVOCATION') got kicked. In an earlier intro, they helped plug the then-independent board, so it's a fair assumption that Rabzi came from independence to Noxious. Schizo (ex Supplex) joined Circle. Shortie and the Norwegian division got kicked. German musician Dynamite (ex Analog, new mid 93) joined DCS. Swedish coder and swapper Colorbird (ex Razor 1911 old, 92) joined Scoopex. While in Noxious, he published a pack called '800 DEGREES'. It is uncertain what happened to this after he left. Germans Dark (swap pack 'NoPack') and Rebel MC (swap, both ex Desire) both joined Interpol. However, RAW #6 claims Dark joined the new Jetset for a while before moving on to TRSI... Trader 24X left to join Energy. German swapper Misery changed his handle to Skull and joined the new Jetset. Devan joined Shining 8. Raven (ex Rage) and Wild Thing got kicked out. Swedes Portwer (sysop 'EQUIPOISE', 10/91), Logic (swap) and Bratz (10/91-04/92) joined Rebels. Dutch swapper Cone (pack 'NOPACK', ex Spirit, 09/92) joined Gothic. Boozo (sysop 'INTROSPECTIVE', ex Basstech) joined Submission. Floyd (sysop 'BEYOND REALITY'), Hurricane, Pitcher (ex New Wave) and Xstaz (sysop 'ICE PALACE', ex Alpha Flight) all joined Legend. Xstaz did NOT join from Spirit as stated in EuroChart 15 and 16, he stopped by AFL first :) Swedish swapper Logic (ex New Wave) gave the "NoPack" pack to Hurricane when he left. Later Hurricane also left, and passed it on to the Dutch Cone. When Cone left for Gothic, I guess Dark took over... Winger (ex Pirates) was kicked, and therefore joined Alpha Flight with Punisher. Swedish sysops Bugs Bunny ('POLE POSITION', ex Drakpak, 10/91) and Rogue ('GATES OF IMPRECATION', boardname 'OUTLAW TOWN' 10/91, old handle Whistler) were both kicked). Kevin Key (sysop 'INSIDE TREATMENT', ex Fusion) joined The Silents. Bontro (ECS Intro). code: Knotis, gfx: Predator (logo), Dolphin (fonts), music: Dolphin. review: This one features a 'classic' design, but with a few twists. What appears to be a VERY standard intro with a logo at the top and a sinusscroller, soon proves to be a little more imaginative than that. There's also a textplotter (for boardnumbers), and some imaginative use of the sinescroller in the background while board adverts are plotted. The tune's a pretty bland affair, to be frank. I'm not sure about any release date, but based on the credits and the boards (OUTLAW TOWN later changed its name) it's probably from the same time period as the NOG IS NOT ENOUGH! intro. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: Needs KillAGA! Intro (1991, .04, ECS). Released at Anarchy Easter Party '91. Nog Is Not Enough! (1991, 28.10, ECS Intro). code: Knotis, gfx: Bratz, music: "Huga!" by Dolphin. review: A fair little intro, made at an internal meeting just to show their board numbers and contact adress. There's a million of these, and this is about average. Nothing irritates, little excites. This intro has the most amazing compatability problem I've ever seen! I first tried just running it, and it ran fine but a little too fast. It was damned hard to read the text since it was plotted so fast! So I tried KillAGA, and - wait for this - it ran BUT WITH SERIOUS GRAPHICS GLITCHES! Weeeird... [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. Note: See review. ProTracker 2.1A Intro (1992, 19.04, ECS Intro). code: Knotis, Mr.Taxfree, gfx: Bratz, Jocke/Carnage (font), music: "Dekkadance" by Dolphin. Released simultaneously at the Phenomena and Light party (Sweden) and at The Gathering (Norway). review: This is the intro supplied on the disk with the release of ProTracker 2.1A. As I remember, you didn't have to rip the great tune, because it was included on the disk as an example module. "Dekkadance" is certainly the best tune Dolphin ever made! The intro itself is nicely designed, and fits beatifully with the tune. [glenn] GLE tested A500 /000-7 /½,b chip, ½,b fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: Needs KillAGA. Propaganda Intro (1992, .12, ECS File). code: Colorbird, gfx: none, music: "Exile" by Elmer/Supplex. review: A rather boring intro with only one effect (a bouncing jellyball) and a text plotter (ugly font!) announcing the upcoming release of a new papermag for the scene called Propaganda. Ofcourse, Colorbird's plans never gave fruit, and the papermag project was later cancelled without a single issue being released. Instead, it was later born as a diskmag (with Colorbird as editor) in Circle. Four issues were released for Circle and the new Razor 1911 before the mag was abandoned totally. The release date I've concluded with is a result of the tune being made in october 92, and the first issue being scheduled for march 93. Therefore this intro had to be released some time inbetween the two, and what better opportunity than The Party in december 92? [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: Needs KillAGA. Note: _WAY_ too fast, even with KillAGA. Chip'n'Dip (1993, 30.05, Musicdisk). Released at The Computer Crossroads 93. Beyond Belief (1993, 28.12, AGA Demo). Released at The Party 93. NSTR (-1992) ------------ NSTR died. Zicem rejoined Legend. Nuance (NCE, http://www.nuance-family.de) ----------------------------------------- GER> Andy (Andreas Dubouis, music, re, 12/97), Big-Rat (Kai Hoepner, org edit "X-Files", 10/97-02/98), Evrimsson (Evrim Sen, music, 10/97- 04/98), Madstop (code, 01/98), Phlexible (writer, 10/97), Raven (Harald Wittmaack, founder mainorg gfx, 01/97-02/98), Sunny (Sonja Felber, edit "Wild", new 01-02/98). SWI> Kalikone (Bregnard Alain, 10/97-02/98). AUS> Axiom (code, 04-05/98). ???> Grace (ger? code, 10/97-02/98), Merlin M! (ger? music, 10-12/97), Miao (10/97), Odin (gfx, 10/97). People below this line are NOT members of the group any longer, despite that we do not know when they left the group. We sometimes have to separate like this to get a clearer overview of a group. The break here is from a memberlist in the "Wild Announcement Intro" [10/97]. GER> Abstract (gfx, 08/93), Frenchy, Gfx-Twins (gfx), Iceboy, Jackal (code, 08/93), Lomex, Overdog (ex Delight), Painkiller, Professor (code, 08/93), Savage, Thor (Juergen Kopfmueller, swap, 93), Wusel (code, ex Style, new late96). ENG> Quark (music swap, old handle James, 93). ???> Mythos (music, 08/93). Raven was one of the original founders of Nuance, back in the early 90's, and says in an interview in Insomnia #2 that he will stay in the group until he dies! The group has some rules which must be followed; no double memberships and never more than 15 members. The now publish a scene mag called 'Wild', the news mag 'X-Files' and the chippack 'Trilobyte' on a regular basis! And by the way, German editor Sunny is a GIRL :) German musician Andy (originally ex Damian, new late 93) once left for Essence, and then left the Amiga scene altogether, to concentrate on his PC demo scene activities. However, in late 1997 he returned to the Amiga scene in his old group, Nuance! 1993 - MAD left before he was kicked mid 93. 1996 - German coder Shaken was kicked out due to inactiveness 04/96. 1997 - They announced their upcoming diskmag "Wild" with the "Wild Announcement Intro" [10/97], and also released "X-Files #19" [10/97] that month. Germans Kill'o'Byte (code, 10/97) and X-Poole (Marco Willemsen, org music, ex Bonzai, new late93-10/97) were removed from the memberlist, probably sometime between 10/97 and 01/98. December saw the release of "X- Files #20" [12/97]. 1998 - Swedish coder HBE (ex HBS [no entry], 10-12/97) left the scene early 1998, after releasing a less than great intro at The Party 7. This left Grace as the single remainding coder. English member Darkus, doublememb from Digital (old handle Nemes!s, early98), is no longer a member, as of mid 98. He is now in Network and Rebels. Wellknown Belgian swapper Flynn left. English musician Mindshadow changed his handle to Jozz and joined Defekt. English section was kicked. The dudes below? Andy (ger music, 12/93) and Michael (eng music, 08/93) were both kicked, and consequently both joined Delite. For more info on Andy, read the history section above. Xentec joined Addicts. German swapper Exumer joined Sanity. Image joined Defekt. Spirit and Obelix joined Platin. Psycho Demon (ex Subzero) joined Alpha Flight. BBS Intro (1992, 18.07, ECS Intro). code: Professor, gfx: Abstract, music: FMD92. Subtle Shades (1993, 02.08, ECS Trackmo). code: Jackal, Professor, gfx: Abstract, music: Michael, Mythos. 2nd in the 680xx Convention 1993 demo competition. Extreme 4k'ing (1997, 30.03, 4k Intro). 4th in the Mekka Symposium 97 4k intro competition. X-Files #15 (1997, Filemag). info: Raven's title picture is "Melting Love", which he came 4th with at the Mekka Symposium 97. X-Files #18 (1997, .08, AGA Filemag). info: Raven's title picture is called "Witch Bitch". X-Files #19 (1997, .10, AGA Filemag). code: Madstop, gfx: Alive/Digital (title), Nero/Matrix (main), music: Michael/Anathema, editor: Big-Rat. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Wild Announcement Intro (1997, 18.10, AGA Intro). code: HBe, gfx: Raven, music: X-Poole. review: After a too bright opening Nuance logo and some really lame afterburned gouraud (i believe) wectors, we are taken to the mainpart... (please take note that by this time the incredibly intense music will be well and truly on your nerves!) Here we're shown an upscroller explaining the upcoming Nuance mag "Wild". This part is ok, all done in shades of brown. The upscroller can be paused with the rmb, for easier reading. They outline some of the most important articles they've got lined up for the first issue (though we'd like to put a small question mark in front of the 'articles from the toilet' thing there guys...), as well as the credits for the entire first issue! Editors will be Kalikone and Raven, code by Kill O Byte, graphics by Raven and modules by Merlin M! and Deelite/Balance. Press the left mousebutton and you're shown the credits again briefly, nicely done. Not the most interesting 'announcetro' in the world, but by all means, it gets the job done. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. X-Files #20 (1997, .12, AGA Filemag). code: Madstop, gfx: n/a (title), Nero/Matrix (main), music: n/a, editor: Big-Rat. Project N (1997, 28.12, AGA 40k Intro). code: HBE, gfx: Raven, music: Merlin M! Released for The Party 97, but not shown. review: This intro shows every sign of people who have not been paying much attention to the evolution of the demo scene. The intro's main fault lies in its choice of a (2x2?) blocky approach to the routines it presents - even the bitmap tunnel! There's a phong object here, but it's small, greyscale and blocky too. It doesn't seem like this kind of intro is really your thing, Nuance - why don't you try something a little different next time? This looks like it's from 1993 or 94. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. X-Files #21 (1998, .01, AGA Filemag). code: Madstop, gfx: Wade/Gods (title), Nero/Matrix (panel), music: "Breezin" by Prodigy/Oops, editor: Big-Rat. review: This issue opens with a picture of a little girl clutching her teddy bear. It's a good picture, but nothing terribly exciting. As we enter the mag, I immediately notice the old design is still there. It's REALLY time to remove that Ethic logo now, don't you think, guys? A much needed cleanup of the groups, reducing the amount to almost half of what was previously included, helps a lot on the readability of the mag. Still, there's no hiding that this is just plain old X-Files, still. Personally, I'm waiting for the new design. The module was later released separately to aminet by Oops! themselves. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. X-Files Intro (1998, 03.02, AGA Intro). code: Grace, gfx: Raven, music: Evrimsson (The Player 6.1A format). review: Nuance deliver a pretty standard intro here, albeit with some competent people delivering the artwork. It all opens with a title picture of Raven's usual good quality, before continuing into the only real part of the intro. This part consists of a goodlooking, slowly twisting tunnel in the background and a text plotter on top. Nicely designed, but you can safely miss it without losing out on anything. This intro announces the offical X-Files homepage at http://big-rat.home.pages.de (now http://userpage.fu-berlin.de/~bigrat/). [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. X-Files #22 (1998, AGA Filemag). code: n/a, gfx: n/a, music: "Clockwise" by Prodigy/Oops! and Dascon/Essence. Can't Stop (1998, 10.04, 40k Intro). code: Axiom, gfx: n/a, music: Evrimsson. 5th in the Mekka Symposium 98 40k intro competiton. info: The source code was released to AmiNet by its coder not long after its release! Subtle Shades 2 (2001, 15.04, Demo). 5th in the Mekka Symposium 2001 demo competition. Nuclear Dezigns --------------- Mini Party Intro (1993, 07.04, ECS Intro). code: Needlejaw, gfx: Levy, music: n/a. Released at The Gathering 93. Nukebusters ----------- New Zealand coder Manslayor left for Factor IV 01/90. Nukleus (NLS) ------------- Art (1995, 01.04, 40k Intro). 3rd in the Virtual Conspiracy 95 intro competition. review: Appalling graphics, appalling music, and the best routine is the one with the dots. It's amazing what some people will release... [glenn]  GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Nut & Bolt (N^B or N&B) ----------------------- SWE> Manta (sysop 'FORBIDDEN DREAMS', doublememb Artcore, 06/94). USA> Shadower (sysop 'DEATH ROW' WHQ, 98-01/99). ???> Shard (docs). Nut & Bolt seem to occupy themselves mainly on the illegal scene, concentrating on boards etc.