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8CWell, here it is the first issue of Massive. As some of you might
recall I originally started Massive nearly a year and a half ago, but for one
reason or another I never got the time to put it together and eventually gave
up. Im reviving it now because I think emags, regardless of whether they are coded or not, go hand in hand with productivity in the scene. And while I like
Cyberia, Skills, and Tyrone the first two are basically dead and the latter is
still in the developmental stages. Hopefully the commitment I put into Massive
to release regularly will result in increased activity in what was once a
prosperous ascii scene.
8CI want Massive to represent the essentials of an emag: news, articles,
interviews, and pack reviews. Massive is not and will never be coded simply
because I dont have time to learn and relying on others to code it has already
delayed the release date of Massive by three weeks. There is no official stafffor Massive, but I am looking for someone to do pack reviews and the news.
8CThat sums it all up. Thanks to everyone who contributed to the mag. Sendall articles or anything for Massive to pariah@alienz.org or pariahFAT on irc.
I hope you enjoy the mag...
1m
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26C Table of Contents
24C01 News and Ab-use by Meatpod
23C02 Stability in the Ascii Scene by Pariah
24C03 Interview with Meatpod
24C04 Interview with The Prodigy
24C05 Grill 04 Pack Review
24C06 Karma 02 Pack Review
24C07 Noname 11 Pack Review
24C08 Odelay 17 Pack Review
24C09 Remorse 23 Pack Review
24C10 Picks of the Month
24C11 Massive 1, The Outro
--------------------------------------------------------------------------------Title: News and Ab-use
37C Author: Meatpod
Wow! Phenomenal goings on in the ascii scene! Groups die! Fuck!
Actually, its not that exciting at all... just boring. Maybe youve all heard
this, maybe not, but Odelay!Ascii has bitten the digital dust, just as the
venerable Homo!Ascii would subsequently do. Heres an explanation, a sort of
one-sided explanation, for Pariah so that he can take up space in his little
riot-boy e-zine. You may notice this article does not meet up to my normal
high creative standard. I just finished a particularly draining term paper.
I had joined Odelay like three packs ago, in the hopes of getting into
the whole major group mentality -- I was looking for structure and, yes, as
Sargon had said, I was looking for a spot in the limelight. Blah blah blah,
Odelay was neither sturdy nor glamorous, although it was fun. Konami and
Prodigy, in absente had a hard time managing the members and collecting the
work, since the group had no email-based contact or any kind of channel or bot
or what have you. You and Neil talk about the Odelay thing, Robin, but to
me, that thing was that you were trying to run a group with little effort,
committment, or any kind of expertise. The only reason you kept it going so
long was because the artists worked hard to get their artwork to you. Theres
a reason youre the president of a group and not just some scumbag.
Thanks for making me senior staff, Rob. I did, you know, try to get
some kind of organization set up so that if, perchance, I had to leave the
group I had told you from the beginning, btw, that I would eventually be
leaving, it would be able to run itself -- a web page, a channel, a mailing
list. So, the reason Odelay is dead has nothing to do with me quitting. If
you had instituted the policies I had proposed, instead of clinging to some
kind of bullshit nonexistant hippie ethic, your group would be running itself
even on days when you werent feeling happy and elite. Discofunk was a loser
whose ascii wasnt even stellar... no offense, Dave, but you picked the wrong
attitude to have in the scene if you planned to make a big splash upon your
exit. Who was the other senior staffer? Exactly. Discyple never really did
much, but hes busy hiding his girlfriends phone number from me and Brad.
Odelays dead, its leaders have no one to blame but themselves.
Will I revive Odelay? Yes, provided that the members are interested in
sending me their art every month, and especially since Neil and Robin dont
want me to. Fuck off. I could run the whole show if I had a cabinet of people
who would help me set up some kind of management net. Odelay is a lame IRC
group anyway, so all you guys will probably be reading this. Do you want to
keep it going? Or are you all going to jump ship to Remorse or to Noname?
Its up to you.
Back to me quitting for Homo. Yeah, I quit Odelay for the revival of
Homo!Ascii, the MAD TV of the elite computer ascii scene. Boy was, that
project ever short lived... Sometimes I feel like me and Sargon are the only
ones in this whole fucking scene who ever PRODUCE anything at all. Fuck, man,
fuck Computer Man, fuck you Sam with your Remorse bullshit. Fuck Nahal.
Discyple, man, youve got to draw something, man... Fuck all. Oh yeah, and
fuck Tzeentch, too. Heres a Homo story for all of you.
Me and Brad had a killer time trying to scrape together work for the
Homo revival pack, Fallopian Tubes. I mean, Homo is partly based on a satire
of the scene around it much unlike the boring and un-satirical Satire!Ascii,
and when theres no scene to speak of, it loses material. We still managed to
round up some killer funny stuff, but it was a smaller pack than we had hoped
for. Anyway, Tzeentch sent us this ascii colly with a little funny bit at
the front, about how funny it was that stuff that is dirty is also cool. Brad
read it to me over the phone, and it became extremely evident that this little
piece of literature was not as full of levity as Tzeentch seemed to think. I
came up with the brilliant idea of censoring the offending material with ansi
blocks, and Sargon readily agreed. What began as a simple operation to relieve
the ascii populace from some totally unfunny crap turned into a censoring
party, and a few of Tzeentchs asciis fell under the block of the censor, as
well as a few greets to people me and Brad felt were lame.
I was accosted by Tzeentch on IRC, who remarked that while he thought
it was okay to censor his work, we should have informed him of our intentions
beforehand. I replied that he was crazy and that we would do whatever we
wanted to do. Come on, John-Paul, I know you were pissed off that we censored
your little walk in the comedic sunlight! Get mad, man, dont crawl to me
humbly and ask me if I could please warn you before defacing you work. God,
have a backbone. Tzeentch quit Homo later on, and Brad decided to put the
group into stasis for a while. When things pick up again, well be back.
Tzeentchs departure had nothing to do with the dissolution of Homo at that
time. Dude, just so you know, you were never the star of Homo or of any of the
funny shit we did. Youre LUCKY that we let you hang out with the big-boy
newschoolers. Christ, man... act like a fucking person.
Oh yeah, before I end this thing, heres another little interesting
tidbit. Some of you may have heard of Chronic!Ascii, some of you may not have,
but it was one of the most brilliant pranks in scene history, concocted by
yours truly, and intended to herald the release of the Homo revival pack. What
is this fantastic idea, you ask? What did meatpod come up with? Brad and I
began to recruit members out of other groups for a new big-deal, no-dualing
organization in the scene. Once enough people had quit their groups and joined
ours, we would announce that Chronic!Ascii was a fake -- it did not exist --
and leave many stranded, groupless. We got The Upright Man to leave a senior
staff position in Remorse for us, among many others, and Kayozz actually merged
whatever trailer-park group he was currently running into us. Why did the plan
fall through? To tell the truth, we couldnt stomach it. Sargon and I DO have
consciences, small, shriveled, and twisted as they may be, but we do have them.
There you go. Fuck off.
meatpod +o flashTRAFFICK 212595-2798
--------------------------------------------------------------------------------Title: Stability in the Ascii Scene
26C Author: Pariah
8CWhy does the ascii scene always seem like its going to fall apart? Evensince the ascii scenes beginnings as a stand-a-lone division of the computer
art scene it has been unstable. No group has been around for two years or more
without dying and being revived. Sure, there were/are some great groups: s0ap,
Wicked, Endow, Basic, Remorse past and present, Odelay, Noname, and Serial to
name a few, but if you look over all of these great groups they all share a
common flaw: poor leadership. Except for Necromancer, who was not responsible
for Remorses past death, all the leaders of the aformentioned groups
temporarily or permanently killed/merged their respective groups. If you comparethis to the history of the ansi scene youll notice that while the ansi scene
has had its share of failed revivals and mergers several groups have become
constants: ACiD no longer producing ansi, yes, but still a perfect example of
stability, iCE, Fire, Dark, and CiA. Thats five stable groups with at least
two years of continuous experience compared to none in the ascii scene.
8CBased on that fact alone several people, including myself, are starting
to question the position of the ascii scene as existing independently of the
computer art scene namely the ansi scene. I dont think any ascii artists
would actually choose releasing in the ascii department of a large ansi group
over releasing in an established all ascii group, but that looks like what the
ascii scene is coming to. There is no solution that I can think of. Stability islike trust, it is built over time, and the only thing we can do is sit back and
watch if any of the current ascii groups last. But if history does indeed repeatitself, they dont have much of a chance...
29CInterview with Meatpod
pariahFAT okay, lets start.. give us the basic information, hobbies, etc..
meatpod My real name is Jules
meatpod Im 16, and I play guitar
pariahFAT how did Mr. Jules get started in the scene?
meatpod tee hee, well I started calling BBSes in 1993/1994 and that really
kind of opened my eyes to the underground. the sysop of the board I
was on gave me my first ACiD pack, which probably did it.
meatpod err one of the boards I was on
pariahFAT did you start out wanting to draw ascii or did you try ansi first?
meatpod well, I think everyone wants to do ansi, so thats what I tried first
I dont know, I just couldnt do it, so I started dicking around in
newschool ascii.
meatpod I think the difference between ansi/ascii is sort of like the
difference between paint/pencils
meatpod some people are really good with line, others with color
pariahFAT yeah.. personally I find ascii newschool much smoother than ansi.
its easier to get away with a bad curve with ansi than with ascii.
meatpod righteo
pariahFAT what was the first group that you joined and released with?
meatpod the first group I released with was grill, the almost-all-israeli gro
group run by mart. the first thing I released was this fucking weird
weird-ass picture of a hot-dog on a barbecue saying GRILL! it was
bad. I really appreciate mart for giving me my first break, even
weve subsequently gone our seperate ways.
pariahFAT ahh.. I remember Grill..
meatpod yeah, grill was absorbed into serial, the next big group I was in. I
ran it with sargon, the single coolest guy in the scene.
pariahFAT Serial is probably the answer to my next question, but just in case
Ill ask. from being a senior in Serial, a founder in Homo!a, to
being a senior in Odelay which one has been the most fun to
participate it?
meatpod hah... thats a tough question to answer
meatpod each group had its own high points
pariahFAT okay, well.. in which group do you feel that your style has
developed the most?
meatpod serial was fun because we totally kicked the ass of every other group
in the scene, and we did it all in like under 6 months. personally, I
was sort of annoyed that sargon decided to kill it so soon.
meatpod homo was is also a blast because we had total freedom of expression
and we did and do whatever the fuck we wanted. it pissed a lot of
people off and shook things up a bit, I think, which kicked ass.
pariahFAT and Odelay?
meatpod odelay was cool, too, since I felt like I was doing community service
to the scene in a way, by helping keep one of the stable groups alive
and kicking. it was a bit more responsibility than I liked, however
meatpod my style? my style probably changed the most in serial, since that
was the group I was in for the longest period of time. I dont think
the group Im in has any bearing on my skill -- Ill keep getting
better no matter where I am
pariahFAT theres a few questions that probably everyone in the ascii scene
would like the answers to. one of them is whats the deal with you
and Sargon and is a Homo revival in the works? it initially seemed
like you guys werent the best of friends anymore.
meatpod well, thats just a vicious rumor
meatpod me and brad have always been tight
meatpod with regards to homo, youll just have to wait and see about that...
Im sure youre all biting your nails
pariahFAT what do you think of the current situation with Odelay?
meatpod konami can handle things
meatpod and if he cant, Ill take the group, I guess
*** pariahFAT changes topic to BEEF, ITS WHATS FOR DINNER!
pariahFAT okay..
pariahFAT some people might find it odd that youve never joined Remorse. wha
is the deal with you, Remorse, and Necromancer. sometimes it seems
like you and Mark hate each other but other times it seems like you
respect each other a lot.
meatpod haha
meatpod good question
meatpod I dont really know Mark that well, but there are times when he seems
like a pretty cool guy, and other times when he seems like a kind of
humorless geek
meatpod I guess my main beef with remorse is that a lot of their members take
themselves too seriously
meatpod like if I was at a dinner party with them and I farted, Omi would
shoot me or something
pariahFAT haha
meatpod but yeah, I like Mark a lot when hes not banning me and Sargon from
ascii
meatpod I admire the quality of remorse packs when theyre good
meatpod I SCOFF AT THEM WHEN THEY SUCK
pariahFAT okay, well, its nice that we cleared that up :0
pariahFAT now, in closing.. if you could thank 10 people for helping you enjoy your scene experience and for influencing your style who would they
be and why?
meatpod haha okay
meatpod first and foremost, Sargon, for being the best
meatpod then Discyple, for being the only guy in the scene as smart as me
meatpod then you, for letting me rip off your coloring style, I guess
meatpod blah blah blah... Prodigy is a cool guy, so is Konami
meatpod thats 5
meatpod all the members of HOMO ascii for being the bomb -- thats compuman
and nahal tzeentch and uh... I dont know who else
meatpod whatever, I dont have that many friends
pariahFAT okay, well, thats good enough :
meatpod no more questions?
pariahFAT one more.. and then greets
pariahFAT do you have any more ambitions in the scene? like, running a group
or anything else
meatpod ambitions in the scene? no, fuck the scene. I hope to destroy the
scene
meatpod that would be pretty cool
meatpod maybe me and brad will run a serious group one of these days, but I
doubt it
pariahFAT that would be pretty nice.. Ive always said youd make a good group leader.. anyway, thats it.. any last greets, etc?
meatpod I LOVE YOU JUSTIN RATHONS
meatpod thats it
pariahFAT h0h0
meatpod oh yeah, Id like to greet Ace Puffy Combs, who just joined Homo
pariahFAT hehe.. well, its been a pleasure interviewing you. best of luck
with Homo and anything else you get involved in.
meatpod thanks
meatpod you too
Session Close: Thu Apr 09 12:15:30 1998
24C
27CInterview with The Prodigy
prodigy hi
pariah hi!
pariah okay, lets get this started..
prodigy karachi i think ive found the next prodigy to the ascii scene,
neil.
prodigy way to stroke my dick, nathan
pariah heh
prodigy please, continue
pariah everyone probably knows who you are, but just in case go over your
beginnings in the scene
prodigy um, i really got started in the summer of 1995, calling local board
and stuff.
prodigy i sort of happened to find my way into a group of people who drew
ansi. i was not really aware of an art scene per say, but i knew of
groups like TRiBE and ish.
prodigy i drew my first ascii in or around october of that year. for flux
land, i believe. i could probably find it if i looked for it.
prodigy oh yeah, id like to give mad props to the guy who set me on my path
corrupted evolution. hes the man.
prodigy and thats how i started.
pariah did you have any early artistic influences? also, when did you get
into ansi? I remember in the summer of 95 you posted an ansi you drew
for Doink and since then youve joined Dark as an ansi artist.
prodigy wait, look at this.
prodigy lindsay81 Go to http://www.mr-cash.com/cgi-bin/welcome.cgi/raw36/ 2/ for the highest quality FREE porn!!!
pariah woah.. Ill brb
prodigy i dont think that person is in remorse... i think you should tell
them to stop fronting.
prodigy anyway, my early influences were just stuff i thought up. it wasnt
terribly innovative or anything, i just sort of evolved on my own.
prodigy my influences period were unsane, lord jazz, and stuff like that,
i liked clean art. dieznyik was also a big influence later on. but
my biggest influence was probably golgotha in hindsight. remember
him? he rocked
pariah vaguely.. yeah.
prodigy i started ansi in a fit of ascii block, i just wanted to try
something different. it came in fits and spurts.
pariah okay.. now that weve covered that lets move on to some of the questions people would like answers to.
prodigy golgotha is best remembered for user stats ansis on warez boards. i
wish i could be remembered for something like that.
pariah youre one of the most innovative newschool asciists ever, thats an
accomplishment in itself :
prodigy oh, alright.
prodigy thank you. dont let anyone who says they dont enjoy praise fool
you, cause theyre damn liars.
pariah heh..
pariah anyway, is it true that youre through with ascii?
prodigy through? i probably wont be through with ascii for a while yet.
i still like drawing, i just have a very... interesting life thats
popped up recently, which makes it hard to do ascii, which has
always been a bored weekend sort of activity. but my output of
stuff will never be like it used to be.
prodigy plus, i like to think of myself as at least a fairly creative person i do a lot of other stuff too, writing, painting, etc. im starting
to try my hand at music and stuff, which im digging.
pariah yeah.. I still have that .ra on my desktop..
prodigy so i keep busy.
prodigy for real? damn, i thought you may have destroyed it in a fit of
rationality
pariah no way.. thats a nice beat.. especially considering what you used to
make it :
prodigy well... thanks. but i dont think anyone else gives a rats ass about
my musical endeavors. its cool
pariah anwyay.. with Odelay now dead, where are you going to release? I was
thinking maybe a solo thing like Dieznyik does, or maybe starting you
own thing.. there are a lot of possibilities with the scene the way i
is.
prodigy i dont think it would be fair to start a group right now with the
way my art output is now. i dont like being a figurehead, but i
also dont want it taking a big chunk of my life, like it did
before.
prodigy solo packs always kind of bothered me. i dont want to be an ascii
diva, kinda.
prodigy but if i were to do anything, it would definitely be a joint venture with konami.
pariah so unless that happens youre not going to release with Noname?
prodigy um, the noname situation is kind of precarious. nathan wants me to
stay, i want to go. im just sort of bidding my time before the
group dies, cause i cant be bothered arguing with him. nathan is
a cool guy, and i give him props, cause we do go back a bit. i just
dont care for the way he runs his group, and at this vantage point
id sooner complacently stay with noname and maybe release something once in awhile than make him my enemy.
prodigy but im not sure if that answers your question. at all.
pariah thats good enough :
prodigy oh, okay. please, ask me another question.
pariah onto the next question.. what exactly do you think was the problem
with Odelay? do you have any regrets for deciding it was time to end
it? and would you be a part of a revival under any circumstances?
pariah when I talk about a revival Im alluding to Meatpod saying that if
Odelay was killed hed consider reviving it.
prodigy and if meatpod revives Odelay i would kill him. its all very
circular, isnt it?
pariah even if its with good intentions?
prodigy the odelay decision was a long time in coming. it didnt affect me
like it would have 6 months ago, when the group was still very much
completely my handiwork. but it just seems like another ascii group
to me. which is probably why i dont really care all that much. i
think we released some very nice packs, probably some of the best
ascii packs ever, without sounding egotistical i hope.
prodigy fuck good intentions. the group is not the same as when i started.
evolution is inevitable, i know - but the group did like a 180. to
me, there was no real intrinsic difference between it and say,
remorse.
prodigy any attempt on anyones part to bring it back would only serve to do discredit them and cheapen the innovative and creative forces that
came from the group.
pariah yeah.. I see what youre saying. when the first releases came out
Odelay had a distinct character that seperated it from Remorse, Kwest
Noname, etc.. but near the end it was just like another ascii group,
the art was always there, but the character wasnt.
prodigy i blame myself for not being there more. but hey, i had things to do i sort of became more in developing my own art, which always feels
like its slipping from me. but thats something else.
pariah yeah.. I could never lead a group.. it just requires too much time and devotion. you have to put the scene before real life.
prodigy true, that.
pariah about Remorse though.. throughout your ascii career youve never
joined Acid!a/Remorse. only a few other big artists havent
Meatpod and Holocaust. why is that? a lot of people say ACiD is
too corporate, but perhaps you have another reason.
prodigy im sure at some point holocaust was in trank or something, but that is superfluous.
prodigy um. the facelessness of remorse kind of alienated me, but at the
same time its more like a family. ive seriously thought on more
than one occasion to join remorse. i dont know. i think id have a
problem knowing i wouldnt stick out as much in remorse. i like
being in control, as well. working on my own deadlines, and stuff.
prodigy then again, Holocaust pretty much damned himself into obscurity.
hive? get real.
prodigy two years ago, holocaust would have been regarded probably as the
best ns artist in the ascii scene. now hes like a nobody. just my
opinion, though.
pariah thats what I tried telling him. hes still a great artist, but he
doesnt seem to like being in any group that he doesnt run hence the original Basic, the revival, and now Hive. youve had more success i
running your own groups.
pariah anyway..
prodigy i know. i used to kind of get compared to him a lot, because we were both local to each other toronto 416/905 represent
pariah well, he seems happy doing it..
prodigy i guess.
pariah I just remembered something.. you were in Endow werent you?
prodigy no... id just started drawing ascii when endow came up.
prodigy but it, along with s0ap, is probably my favorite ascii group.
pariah oh.. nevermind : yeah.. s0ap ruled.. I came into the scene too late
for Endow too
prodigy s0ap probably moreso, cause it kind of got me in a coloured art
frame of mind
pariah back to the present.. you seem pretty tight with Konami, and hes
become a success in the ascii scene as well as the ansi scene. what do you think of him as an artist and as a group leader?
prodigy konami is to me the best ascii artist, and one of the best ansi
artists ever. he has style up the ass, and hes probably got some
more to spare. rob did the best job he could under the circumstance
and kept the group alive really since pack 12 or so.
pariah you have a couple years of experience in the scene and youve probably seen trends come and go, what do you think is going to happen to ascii if anything in the next few years?
prodigy hrm.. not to sound defeatist, but i really dont think therell be
much of a newschool scene in the next year or two. the new artists
arent popping up fast enough, and slightly older artists are
content to sort of not keep reinventing their art. the art part of the whole scene is dying, thats what i think.
prodigy i mean, its good fun during the summer and stuff, but im getting
older. its not like when i was 14. i have things to do
prodigy keep asking me questions, im running upstairs to check on my jello
to make sure some bastard didnt eat it.
pariah yeah.. I understand what youre saying. when I first got in the scene
the summertime was when Id be at the computer 24/7, drawing almost
once a day, etc... this summer I have various important real life
things to deal with. just enough time to draw once a month and put
Massive together if Im lucky.
pariah okay..
pariah okay, well, thats about it.. if you have any advice for people just
getting started in the scene, greets, or crazy ramblings youd like to say, say them now :
prodigy hrm. i dont know. i think unless youre bringing something new to
the table everytime you draw, youre kind of wasting your time.
thats just my opinion. oh yeah, get outside and enjoy the real
outside and world, cause itll do you wonders. thats about it.
prodigy who am i greeting here...
pariah long list of people?
prodigy not really.
prodigy konami THE PILLAGE! THE PILLAGE!, gravedancer, massm peace out,
john, scott my spiritual/creative mentor and a very special
lady... your mom! no, no. and jenny. even though youre at a cottag
and youll never see this. i love you!
prodigy sigh... what a dork i am
pariah ahh.. okay.. btw, about Massm, was that Odelay ascii his last?
prodigy thats what i was told.
prodigy can i make some musical reccomendations? itll be longer than my
greets list
pariah sure.
prodigy cool
prodigy um, let me see - dj shadow, u-ziq, kid koala, luke vibert/plug,
aphex twin/richard d james, prince paul, kool keith, sir menelik,
cut chemist, invisibl skratch piklz, dj premierin ANY capacity...
yeah.
prodigy and any/all djs.
prodigy oh shit! squarepusher too.
prodigy im done.
pariah okay, its been a pleasure interviewing you and best of luck with any
future scene and non-scene related endeavors of yours.
Session Close: Sun May 17 12:01:43 1998
25C
25C Grill .sSSs.Ss .
25C pack soSs .
25C 4 ,C . o
25C ,s O
25C , /
25C .s /
25C
25C .
25C .
25C s
25C
25C .,
25C
25C The beavers back@!
24C Grill 04 pack review
242-CURV.ANS - Good Metal Militias style has developed a bit. The shaping on
his logos is a little odd sometimes, but that seems to be his style.
7R-*.*.ASC - Mediocre Its nice to see Tripulogic incorporating pics into his
logos, but he needs to concentrate more on the shaping of his logos.
ARL-*.*.ANS - Mediocre The coloring on these asciis is pretty random and the
shaping seems a little rushed at some places. Arlequin has an experimental styleso I guess this is just a phase in his development as an ascii artist.
GDR-*.*.ASC - Excellent Gravedancers everywhere this month! While these pics
arent as nice as some of his other releases this month, theyre still nicely
proportioned, shaped, and shaded.
JZM-*.*.ASC - Good This guys pretty good considering hes relatively new to
ascii. His shading seems a little unnecessary at times but Im sure hell work
it out in the future.
KTR-*.*.ASC - Good Another promising newbie. The Discyple style works pretty
well on the Bleak ascii and the inverse pic is nice and original.
OL-*.*.ASC - Good The Bleak ascii is really nice but the other logo is too bigto not have a background.
PS-*.*.ASC - Poor The logos themselves are pretty nice and if they were
actually original theyd deserve a Mediocre/Good rating, but unfortunately
theyre not. All of these logos look a LOT like Cains old logos. Being
influenced by an artist is one thing, but copying their style is pretty cheap.
US-TWO.ASC - Good Arlequin and Tripulogic work pretty well together. The
shaping could use some refining, but overall its a promising ascii from two
developing artists.
US-VILL.ASC - Good This logo couldve used a background, but regardless its
still nicely shaped. The cursive style isnt used much in ascii, but Holystone
shows he can pull it off.
OVERALL - Grill doesnt have the big names that Remorse and Noname do, but its
full of promising new artists thatll probably carry the group in the near
future. Overall it was a fairly good pack, look out for these guys in the next
few months.
HIGHLIGHT OF THE PACK - Gravedancer. Hes the big artist carrying this group
at the moment and his art lately has been amazing.
20C K t A w R o M o A
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20C
24C Karma 02 pack review
5F-DESP.ASC - Good The shaping on some of the letters is slightly off, but
its hard to nicely shape a large logo. Other than that the coloring is nice.
MK-*.*.ASC - Excellent Mankind simply rules : The development of his logo
style combined with his pic skills makes him one of the better artists releasingcurrently.
69C
OVERALL - Well, Karma really doesnt fit the blueprint of a regular group, and
its not supposed to. Mankind is the newschool department and the oldschool
looks nice, even though I didnt judge it. Its extremely small, but quality
wise its a very good release.
HIGHLIGHT OF THE PACK - Mankind, no doubt about it. If you thought his stuff in
Remorse was good, this is taking it to another level. Excellent pics and some ofthe most innovative logos Ive seen in the past few months.
20C .. ..
20C THE LEGACY CONTINUES
20C .. ..
20C .. Noname Brand Ascii!! ..
20C . 11 ./
20C / .
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20C / / / / /
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20C here to STAY. /
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20CfeaturingEP producedbyKarachi//
27CNoname 11 pack review
7R-*.*.ASC - Mediocre This is a good first release for Tripulogic, itll be
interesting to see how he develops his style. The potential is definitely there.BIZ-*.*.ASC - Poor Bizzarros a good ansi artist, but it looks like he really
didnt practice ascii at all. The shaping needs some serious refining.
DSP-NON.ASC - Good The subject matter for his pics is getting slightly
repetitive and the proportions are a little off too, but nice detail.
H4-*.*.ASC - Excellent Hajis everywhere this month. Not as much as his stuff
in Odelay, but still a solid effort. More of what youve come to expect from
Haji: nice shaping, nice shading, and some original layouts.
KA-*.*.ASC - Excellent This is Cains best release in awhile. The Defiant
styled ascii simply rules and the other asciis show how much Cains developed
since he started refining his new logo style.
KN-*.*.ASC - Good Kresiles come a long way too. The shaping on these two
logos is good and the backgrounds arent anything special but get the job done.
PM-BABY.ASC - Excellent Polymorph shows why he is the master of using blank
space when it comes to drawing pics. The connection between the Noname logo and
the pic is an additional nice twist to this overall great ascii.
PR-*.*.ANS - Excellent The Gradius logo is nicely shaped and colored and the
23 liner is a nice abstract piece.
SCK-*.*.ANS - Good The pics are nicely done but the logos could use some work
Dont focus on coloring until you get shaping down first.
WE-ECKO.ASC - Mediocre Cain didnt do enough with this and Bizzarro isnt at
level where he can contribute to a joint. First he needs to work on his
individual style.
WE-NONAM.ASC - Mediocre This didnt receive a Poor rating only because nothingbetter couldve been expected from these two artists. Tripulogic has potential,
but an established artist shouldve gone over this before it was released. The
fundamentals of a good ascii shaping and a layout are missing.
OVERALL - Noname has always been a group that has two different levels of
artists in it. There are the experienced artists and the unexperienced, the ideais that the unexperienced will learn from the experienced. New artists like
Psylock and Tripulogic have a lot of potential, but they still have to develop
it. The experience of Cain, Haji, Polymorph, and Prodigy saved this pack and
made it an overall good release.
HIGHLIGHT OF THE PACK - Polymorphs pic. One excellent release is worth 10
mediocre releases. Polymorph took his time with this and made it great.
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25C Odelay 17
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0mpack review
ARL-*.*.ASC - Mediocre ARL-BUGS.ASC is what brought what would have been a
Good rating to a Mediocre rating. All the art is pretty smooth, Arlequin has a
nice abstract/original style but the trash talking really wasnt needed.
CM-GRAD.ASC - Excellent This ascii rules. The inverse G is subtlely drawn in
the background and the smallscale logo fits right in.
GDR-*.*.ASC - Excellent Gravedancers a great pic artist. He uses shading to
his advantage and shapes nicely.
H4-*.*.ASC - Excellent The first 2 asciis are a little below Hajis standards
but he follows them up with a series of great logos. I especially liked the two
graffiti-esque ones.
KO-*.*.ASC - Excellent More great pics from Konami. The Transformers pics are
really nice. Konami adds his own anime influence to them. Konami even had some
pretty nice logos in this release.
MA-FINAL.ASC - Good Massm probably wouldnt want this ascii being reviewed,
and even though it was probably rushed, its still good. Good use of the high
ascii characters.
REP-SRK.ANS - Good Another up and coming ascii artist. Nice shaping on the
inverse S and a unique coloring style.
OVERALL - Its pretty hard to judge the last release of a group. Because the
artists are no longer drawing to make the group the best, but just to end a
great legacy. It was a very good artistic release, but an abrupt ending to what
had been a great group.
HIGHLIGHT OF THE PACK - Konami. The end of Odelay brought out the best of him
ascii-wise. He drew longer, more complicated pics and ventured as far as to
draw some nice logos too.
25C Insert fileid.diz here
27C Remorse 23 pack review
9L-RMRS1.ASC - Mediocre Ninelives was never known for his logos, and this is
a standard logo with a pd-ish background.
BJ-ASC99.ANS - Excellent Its nice to see Jeff drawing again. In this pic
Blackjack uses the Mrk-ish shading to a tee and it works perfectly.
CM-*.*.ASC - Good no comment.
DX-*.*.ANS - Good The pic on its own would have received an Excellent mark,
but the coloring on the logo isnt effective and its a little too abstract.
Regardless Drax really picked up the quality of his releases this month.
ESS-NFO.ANS - Excellent Great logos combined with an innovative layout make
this a great ascii. KAL-RMRS.ASC - Excellent Kaleidas shows off a fresh new style.
MK-*.*.ASC - Excellent Mankinds logo style is really innovative. He mixes theuse of oldschool characters to extend inverse logos where the background ends.
The amazing thing is that this guy is better known for his pics.
SP-OZ.ANS - Mediocre Spinsanes obviously a little rusty. Like he said, the
colorings a little off. Give him a few months and hell be back into the mix.
TUM-*.*.ASC - Excellent Tum has established himself as not only a great pic
artist but also a very good logoist. In this release Tum does it all.
US-CIRCE.ANS - Good The blue on blue and cyan makes it a little illegible and
I had to adjust my eyes. The logo itself is nicely done though.
US-HAZE.ASC - Mediocre Holocaust didnt do enough with this logo. The shaping
on the E needs some smoothing out and the outline background just doesnt work
for this logo.
US-JOIN.ANS - Excellent I happened to see this before the release, and it
still rules as much as it did before. Tum and Revolve compliment each other
nicely. The pic is smooth, and both logos are smooth.
OVERALL - This was a very good release from Remorse. It came at a time when a
lot of people were doubting Remorses position in the ascii scene and the best
remedy for that is releasing a high quality pack, which is exactly what was
done.
HIGHLIGHT OF THE PACK - All of Tums stuff was amazing. Hes the one ascii
artist whos probably developed the most over the last year, and hes still
getting better and better at fonts.
28C Picks of the Month
8CYou really wouldnt get a good view of the Picks of the Month if I
attatched them in this, so to do the artists work justice Ive included them inthis .ZIP as PICK1.ASC - PICK6.ASC.
18CPICK1.ASC - joint ascii between Tum and Revolve.
18CPICK2.ASC - ascii by Mankind.
18CPICK3.ASC - ascii by Polymorph.
18CPICK4.ASC - ascii by Konami.
18CPICK5.ASC - ascii by Gravedancer.
18CPICK6.ASC - ascii by Haji.
28C Massive 1, The Outro
8CThats all. This inaugral issue was a little skimpy on articles and I
attribute that mainly to the fact that a lot of people didnt know about Massivemuch. Writing articles seems to be a touchy subject, a lot of people shy away
from writing articles because they say they cant write well. Massive isnt a
grammar magazine and I really believe that EVERYONE in the ascii scene has
something on their minds that they would like to write about. Massive is a scenerelated mag, but feel free to submit any types of articles. Lastly, as I stated
in the introduction I am looking for someone to do the pack reviews on a regularbasis and someone to do the news on a regular basis. If you can help email me atpariah@alienz.org or contact me on irc and we will work something out. If you
have anything you want published in Massive send it to pariah@alienz.org or to me on irc as well. I hope you enjoyed this issue of Massive and the next one will be out the last week of July.
Now ending transmission of Massive 01...
SAUCE00Massive 1
19980614