¦ ________\__________| ._____ ________ _ _ \ ._ \ ._ /|____| / \ / // / ./ |/ / |/ _/_| \. \/ \. |________/_______\__| \_/____|_________| _|____| | ____(_| ________ ______| _______ ______ _____ ______. _ _ ___\_ | \ / ____\ |___\_ /_____.\ /__\_ \\ | \ \\ \ \ | \/ \.\ / | _/ /. |/ \ _/ | | /________|_________|__________| \_____|___|\______/__\_____|_____| | |____| ¦ | : : . ?------------------------------------------------------------------- -- - - !====:] #39 [:=========================================:] 14 may 1999 [:======= :---------------------------------------------------------------- -- - - editorial demonews The night falls on me party on! Darkness clouds my mind weekly interview - I see you shiver demo - intro - Fear not of what i am music - quote - Fear of what i can be question - commercial break You mortals are weird. homepages articles You tremble on sight of evil end But you don't know where evil is subscribers Hahaha! How i find you amusing 206 - ?------------------------------------------------------------------- -- - - !====:] editorial [:=========================================================== :---------------------------------------------------------------- -- - - Back to old days where i had to write everything myself. I was starting to miss them... :) Humm.. demo.cat.hu's weekly new files report seems to be buggy... I need to talk to DC-1 :) Oh yeah, try to fill out the hugi#16 suport file attached to the zip please... :) Next week ill attach fleur's! :) Nothing personal dlee. It's just that adok asked me first... :) ps ?------------------------------------------------------------------- -- - - !====:] demonews [:============================================================ :---------------------------------------------------------------- -- - - Fleur#3 out! http://fleur.scene-hu.com/ Hugi#15 out! http://home.pages.de/ Arf!party report is out! ftp://ftp.scene.org/incoming/ARF99/misc/ArfReport.zip Moby/Sanity/Nooon and 2 has released an EP. You can find some MP3-extracts at www.multimania.com/nooon. GfxZone is back online! www.gfxzone.org ?------------------------------------------------------------------- -- - - !====:] party on! [:=========================================================== :---------------------------------------------------------------- -- - - starts !=! ends !===! location !===! name !=========! contact !================ Mar 31 - Apr 04, 1999 Norway The Gathering '99 Apr 02 - Apr 05, 1999 Germany Mekka & Symp. 2k-1 http://ms.demo.org Apr 02 - Apr 04, 1999 America Spring Break'99 http://skaro.scene.org/sb99 Apr 02 - Apr 04, 1999 Sweden Birdie '99 http://www.birdie.org Apr 03 - Apr 05, 1999 France The Meeting 1999 http://www.fil.univ-lille1.fr/EVENEMENTS/coding/ Apr 16 - Apr 18, 1999 France Arf!Party http://arfparty.citeweb.net May 07 - May 09, 1999 France Keyboard '99 May 13 - May 17, 1999 Sweden Icing'99 http://www.icing.net =========! present time !====================================================== May 21 - May 23, 1999 Sweden Pool Position '99 www.pool-position.pp.se May 29 - May 30, 1999 Poland Rush Hours'99 amber.bti.pl/rh99 May 29 - ??? ??, 1999 France Servo '99 info@mars-eyes.org Jun 04 - Jun 06, 1999 Holland Takeover '99 http://www.takeover.nl Jun 05 - Jun 06, 1999 Canada Coma '99 http://www.microtec.net/~unkelben/coma.html Jun 11 - Jun 13, 1999 Sweden Remedy '99 http://www.remedy.nu Jun 24 - Jun 27, 1999 France JEM '99 http://jem.rtel.fr/ Jun 25 - Jun 27, 1999 Germany Underg. Conf. 3d http://uc3d.bingen.net Jul 02 - Jul 04, 1999 Hungary Jumper 2000-1 http://jumper.scene-hu.com Jul 02 - Jul 04, 1999 France VIP '99 http://popsyteam.rtel.fr/VIP/ Jul 03 - Jul 04, 1999 Russia Chaos Const. 999 http://cc999.da.ru Jul 09 - Jul 11, 1999 Belgium Inscene '99 www.analogica.com/inscene Jul 09 - Jul 10, 1999 UK Dejavu '99 http://www.dejavu.org.uk Jul 09 - Jul 11, 1999 Swiss Buenzli#8 http://swiss.scene.org/buenzli Jul 19 - Jul 23, 1999 Norway Density '99 www.gathering.org/kandu/ Jul 21 - Jul 24, 1999 Denmark Summer Enc. '99 http://summer.encounter.dk Jul 22 - Jul 24, 1999 Spain Euskal 7 http://www.euskalparty.org Jul ?? - Jul ??, 1999 Hungary Rage-Scenest '99 Aug 06 - Aug 08, 1999 Finland Assembly '99 http://www.assembly.org Aug 20 - Aug 22, 1999 Hungary AntIQ'99 http://antiq.scene-hu.com Aug 20 - Aug 22, 1999 Germany Evoke '99 http://kaoz.org/evoke/99/ Aug 21 - Aug 22, 1999 Czech Rep Fiasko '99 http://vyhen.site.cz/fiasko99/ Aug 21 - Aug 24, 1999 France Slach 2 www.mygale.org/~myke666 Aug 27 - Aug 29, 1999 France LTP 3 ltp.planet-d.net Sep 03 - Sep 05, 1999 France RTS Party 2000-1 http://RTS-PartY.imag.fr Sep 05 - Sep 07, 1999 Sweden The Demoparty '99 http://www.demoparty.com Sep 30 - Oct 03, 1999 Norway distance '99 http://www.neutralzone.org/distance/ Oct 01 - Oct 03, 1999 Germany Dialogos '99 http://www.dialogos.cc Nov 05 - Nov 07, 1999 Hungary Conference 3000 Nov ?? - Nov ??, 1999 Germany Cologne Conf. '99 www.academicus.de/cc98 ??? ?? - ??? ??, 2000 Germany Radwar Party 2000 http://www.radwar.com ??? ?? - ??? ??, 2000 USA Bang! 2000 www.scene.org/bang!/ ?------------------------------------------------------------------- -- - - !====:] weekly [:============================================================== :---------------------------------------------------------------- -- - - This week! I have been mostly eating... sounds =====! interview !============================================================= Session Start: Sat May 15 17:45:41 1999 *** Buckshag has joined #demojournal hi <|ps|> well, hello there! :) so who are you? :) i'm a coder :) well. my real name is john van der burg, am 21 years old and live in the netherlands <|ps|> what do you do on real life? i'm still doing college, but thinking about quitting my studies and go work fulltime at a game company. and i also do freelance work for some game companies at this moment <|ps|> where have you worked previously? last year i did freelance programming work for lionhead studios for their game black and white, and i just finished a half year fulltime work for orange games, on their game Core <|ps|> what have you learned with working with companys? whats the real big diference from home-coding? i learned a lot about how the 3D engines like unreal etc exactly work and how to make your own with the same quality. The big difference is that you have to do everything yourself if you work at home. When you work at a company you work with a team, and you work on things where you are specialised at *** Lapute has joined #demojournal *** Lapute was kicked by |ps| (lapute? :P) [editor: i hope you dont know french...] hehe <|ps|> tell me more on how things worked.. how is it like? big network with ppl talking around?.. at a game company? <|ps|> yeah.. well, at the lionhead offices it was more quiet, but ofcourse there were a lot of fun things there. The people there work very hard and serious on their projects. At orange games all ppl were really crazy! it was extreme fun! I'm sure that you wuuld get crazy if you join a full day with me over there :) it's not a big network with ppl talking around. most game companys are not that big lets say 15 ppl working in 1 room if there are some things you don't know you can always ask someone else. there is no sense of competition in a company. you work in a team, helping eachother <|ps|> humm then why does it take so long to make a game? :) because a game is an ENORMOUS project. everything must be perfect. It's not like a demo where all camera positions etc are always the same. You have to deal with a lot of difficult big and small things <|ps|> humm.. really? :) :)) it also depends on how big a game is ofcourse you can make a 3D tetris or a game like black and white or core :) <|ps|> 3d tetris? :P that sounds interesting.. :P hahah ;) those stupid games sell good :) but are no fun to make :) it's cool to work on things which are never done before <|ps|> like black and white? :) exactly :) <|ps|> hehe ok, lets get back to scene.. what have you been doing lately? :) i was a member of superstition, but i never worked on a real demo :) that's why i decided to quit superstition so i am groupless now :) i am working on my own new 3D engine called Oxygen3D you can check it out at www.mysticgd.com <|ps|> oxygen3d.. uhhhhhh and what are you planning to do with it? :) licensing and creating a game with it. and demos :) because superstition will use that engine too for their demos <|ps|> so your on superstition or not? make up your mind.. :) no :) i only support them with my engine. They have permission to use it. I don't work on their demos ... but there will be one day i will make the best demo ever together with krafton (the 3d modeler)... :) <|ps|> :( so you wont make any demos yourself? maybe... till now i only did 4 hour demos (created in 4 hours or less), and everytime i join a democompo i am the only one which competes (hardware accelerated compo) more demogroups should support windows, and hardware acceleration support most groups are far behind with technology... <|ps|> why do you say that? because i am sure most ppl who have hardware acceleration in their pc would prefer hardware accelerated demos... they don't want those ugly poly routines, but they want fast smooth goodlooking demos :) and most coders think that hardware acceleration programming is so easy well. it's not :) it gives you a lot of extra limitations and why not supporting windows? <|ps|> well.. but almost everyone has diferent hardwares... how do you comply with that? dont "normal" demos get more potential viewers then hardware accelarated ones? direct3d supports almost all hardware... also 3DFX. well, build software AND hardware support then :) my engine supports OpenGL, Direct3D and Glide <|ps|> will it work on a machine without a 3dfx? and without hardware 3d accelaration it will work on ALL hardware accel cards, which support OpenGL, Direct3D or Glide. OpenGL software also works but that is not fast, because the complete engine is optimized for hardware accel. further the engine also uses the Galaxy Soundsystem (the soundsystem which is also used in the game Unreal) <|ps|> what if you had done a software only version? wouldnt it give all the same fps and work on more computers? Oxygen3D is a game engine, not a demo engine. However with a game engine you can also make demos... If it was software only, it wouldnt give the same FPS, because hardware acceleration is ofcourse faster, and it looks much better then software rendering at an acceptable speed... I think software support in 3D games will slowly dissapear... <|ps|> isnt that very.. i dunno... capitalist? your making people buy hardware... all die hard gamers have already bought hardware for the ultimate gaming experience <|ps|> ultimate gaming experience? :P you sound like a salesman trying to sell a joystick.. :) would you prefer blocky slow 3D, looking ugly, or smooth running good looking non blocky graphics? <|ps|> hehe.. :D smooth please.. :) haha yeah sorry, well i'm just giving my opinion :) ofcourse there are ppl who will laugh at me now... <|ps|> so what are your plans for the future? just finishing your 3d engine? :) my engine is never finished :) but i'm working hard on it, and there will be a time that i say it is finished. then i will try to sell licenses to other companies... and ofcourse i will keep freelancing for game companies :) and i will try to make a demo :) <|ps|> do you watch demos and intros often or not really? i only watch winning party demos but i have almost never seen a demo with good 3d :( <|ps|> well, what about toys/gods? :) the 3d looks bad really :) not REALLY bad the design etc is very cool with the music but the characters for example... these guys need a skinning system! :) and it runs damn slow :) <|ps|> hehe what about bleam/statix? way too slow. but statix coded it in a very short time... statix can do a loooooooooooot better :) but it is also slow because of the texture uploads uploading movie sequences to hardware is slow... <|ps|> oh yeah, the source of bleam has been released recently.. are you supporter of this kind of things? open source.. yeah. opensource is good! <|ps|> why? because people can learn from these sources <|ps|> what about the ripping problems.. thats not cool, and not smart to do. because there are always ways to do it fast/better. i also prefer not to just use an algorithm, but think out faster ways, using the base idea behind the algorithm <|ps|> are they? you dont believe in limits? :) there are no limits :) <|ps|> hehe :) are you ready for demojournals 5 trivia questions quizshow contest? :) shoot :) <|ps|> 1. whats the capital of madagascar? amsterdam ;) <|ps|> 2. whats the average frame rate of quake on a p133? depends on if you have hardware acceleration or not <|ps|> 3. whats the diference between an european and african swallow? swallow? :) <|ps|> 4. what is the matrix? a group who made the fulcrum :) <|ps|> 5. what time is it on malaysia right now? have they already invented time over there? <|ps|> hehe :) :) <|ps|> you would be amazed at what they have on malaysia.. :) hehehe probably :) they have sun :) <|ps|> :P well, is there anything you would like to ask yourself? :) yeah. i want to ask myself when i will go downstairs to get some food :) <|ps|> would you like to say hi to some folks? im kind of out of questions.. :) hehe. well. let's say hi to krafton, magicboy, eddy, calimero, the peric, statix, cyble, orange games and all other cool dudes :) and ofcourse you ;) [ed: why.. thx!] <|ps|> didnt magicboy change his nick? :) magicboy left superstition. he changed his nick, joined another group. then decided to stop with creating demos. left that group. then got addicted again to demo coding. changed his nick back to magicboy and then joined superstition again :) <|ps|> bahahaha :) really? :) was this before or after ambience? :) magicboy is very cool. it's so cool to code with him... he is very motivated and is great in design and gfx too! at ambience he did his "signoff" demo. and left superstition. we even didn't know about it! :) it was very strange... and now i left superstition. (i look like magicboy now) :) maybe i'll ever join again :) <|ps|> hehe :) superstition looks like a weird group :) yeah. but we all know each other personally, so it's a group which you can't really leave :) krafton also joined superstition lately. he will help calimero with modeling <|ps|> thats cool! :) well.. i guess this is it.. :) wanna drop some url or email? :) yeah. TO ALL DEMOCODERS : GET PIGS (platform independent game shell). I also use it, it is the base system of orange games. It's free, it offers you EVERYTHING you need. And you automaticly got opengl, direct3d and glide support, and it includes the famous sound system also used in unreal!! get it! *commercial break* :)) www.orangegames.com <|ps|> :) what about email? :) send all your stupid emails to john@mysticgd.com or john@orangegames.com :) <|ps|> well.. this is it! thx for your time! :) no thanks! bye bye! Session Close: Sat May 15 18:54:52 1999 =====! demo !================================================================== "187" from Woorlic Badly qualified at Midwinter'98 ;) whizzter coded. lenin pixelled. fat-pacifist pixelled some more. thing fastracked. fnippo dreaded some dreads. The demo had to be run under fake mode due to some vesa problems with compo machine and well.. fakemode was untested so it kinda bugged. :P So that explains bad place at midwinter. The whole demo is very designed and with some okayish graphics. Things arent necesarily linked together but they are defintly synced to the music. All small clitches are synced to the music... From background effects to graphical movements. Small downside of the demo is the graphics really... It's a very good effort and with lots of graphics but all pics look rather unpolished and unfinished. :( Lack of time maybe? The code is demo standard. A little bit of everything... Tunnels, 3D objects, particles... No 3d engine but some funky and colourfull 2d effects to make up for it! :) And astonishing syncing with the music which really gives out a cool feeling to it. As for the musical part. It's the normal demo tune. Syncable and sounding good. Taking into account that its only 700k this is a great demo! :) Nice effort from the swedish guys! :) ps =====! intro !================================================================= "4k-1" by vudu + n-fashion 2nd place at Mekka&Symposium 2k-1 4k PC intro compo ftp://ftp.scene.org/incoming/MS99/4k/4k-1_fin.zip We have sound! :) We have water effect. We have truecolor particles. We have truecolor particles reflection on surface. We have truecolor particles reflecting on water effect limited on surface by a mandelbrot fractal. We have truecolor particles beeing the source of the water effect when they touch their reflection on the water effect limited on a surface by a mandelbrot fractal. Particles are nice! We like particles! ;) Vudu code. n-fashion music. ps =====! music !================================================================= maybe someone can review white's musicdisk fart5 [editor: maybe...] i'd review it like this: "It contains several IT tunes which are partly originals by White and partly remixes. Most of them are pretty weird and experimental. But I personally like this style. Really. But you have to know, I have a weird taste of music. At least that's what most people say." [editor: sounds like a review to me!] ftp://ftp.scene.org/pub/music/disks/fart5.zip but add to it that i wrote it live on irc and was busy answering queries at the same time :D and some words about the author: "The author is called White. He comes from Israel and is a member of a group called Fart. You can meet him at IRCNet #coders." [editor: ok adok! ill write that then! thx! :)] adok =====! quote !================================================================= <|ps|> diskmags suck!!! =====! question !============================================================== > fm = five musicians music group last time i checked. > lets try again... > whats your favorite -> FM <- musicidisk? appelsap. distance Despite following the music scene since the Amiga days, I'm not into oldschool style mods, so as far as my tastes go, FM kinda resumes to md and hunz. So my favourite musicdisk... really undecided between blur-green and md-disk... Rents / DAWN well yes, of course. appelsap. :) -viinikala Two Years, of course :) dave progression by necros, i especially like tune "grey note". rod/mandula [editor: last weeks answers...] sleight of hand (or something) no, oddities no, 2 years no, soul elements, no, ... I don't care. I have all of them and they are all great :) BAM! eVolve/eXtensive [FAIM] 2 Years. Firebird i'm not sure if appelsap can be counted in. if not, it's definitely b l u r . p l a s t i q -viinikala "two years" I specially enjoyed the VERSIONS.XM composed by Wave, one of the best (and very well finished) tune that I've heard until now. dave appelsap byter md's appelsap ofcourse. gfy/replay [editor: humm i find weird not many people like basehead's disks... all 4 i have sound great...] ?------------------------------------------------------------------- -- - - !====:] commercial break! [:=================================================== :---------------------------------------------------------------- -- - - =====! homepages !============================================================= Amber diskmag.......................http://amber.bti.pl/di_mag Arf!Studios..........................http://ArfStudios.cjb.net Astral..............................http://astral.scene-hu.com Astroidea........................http://astroidea.scene-hu.com AtomiK..............................http://www.extra.hu/atomik Bomb...................................http://bomb.citeweb.net BlaBla...............................http://blabla.citeweb.net Blacktron Music Production...........http://www.d-zign.com/bmp Blasphemy..............................http://www.blasphemy.dk Byterapers.....................http://www.byterapers.scene.org Carlos..............................http://www.nexus.hu/carlos Calodox............................http://calodox.planet-d.net Chrome..............................http://chrome.scene-hu.com #coders..................................http://coderz.cjb.net Comic Pirates.........................http://scene-central.com Dave.............................http://www.come.to/davecorner DaVinci.................................http://davinci.ice.org Dawn3.....................................http://dawn3.cjb.net Demo fanclub...........http://www.radix.net/~brett/jer/fanclub Demojournal....................http://demojournal.planet-d.net Dreams2 CD.........................http://nl.scene.org/dreams2 Echo................................http://www.kki.net.pl/echo Exceed...........................http://www.inf.bme.hu/~exceed Flan.............................http://www.error-404.com/flan Fleur diskmag........................http://fleur.scene-hu.com Freax...................http://freax.scene-hu.com/mainmenu.htm Gardner................................http://www.gardner.z.pl <*> GfxZone.................................http://www.gfxzone.org GODS...................................http://www.idf.net/gods Grabule........................http://members.xoom.com/grabule <*> Green.....................................http://green.dyns.cx Grif........................http://arrabonet.gyor.hu/~rattgrif Haujobb.....................................http://haujobb.org Hellcore............................http://www.hellcore.art.pl Heroin...................................http://www.heroin.net HP..................................http://www.klte.hu/~hamzap Hugi diskmag................http://home.pages.de/~hugidownload Hugi size-compo...............http://home.pages.de/~hugi-compo Immortals..............................http://imrt.home.ml.org Infuse...................................http://www.infuse.org Jimsendu............................http://home.sol.no/ojakobs Jupiter....................http://members.xoom.com/JupiterCode Koma...............................http://www.hut.fi/~vrantane Label zero.........................http://labelzero.pganet.com Leviathan....................http://www.ews.uiuc.edu/~ajcarlso Los........................http://www.angelfire.com/in/miku305 Milk.......................................http://milk.sgic.fi MAZ's Sound homepage.............http://www.th-zwickau.de/~maz Mandula.........................http://www.inf.bme.hu/~mandula Melcom.....................http://www.center-nebula.com/melcom Melcom (mirror)......................http://www.melcom.cjb.net Mephisto.............................http://www.chez.com/shiva Mono211.................................http://www.mono211.com Nico....................................http://geecs.org/~nico Noise................................http://www.noisemusic.org Nogsf..............................http://www.saers.com/~nogsf Oranje Juice.........................http://ojuice.citeweb.net Pain............................http://www.space.ch/scene/pain PC-demos explained.....http://www.oldskool.org/demos/explained Pixel...................................http://pixel.scene.org Pixel (mirror)..........................http://fsk.home.ml.org Pow.................................http://home.sol.no/~tskara Quad........................................http://www.quad.nl Radical Rhythms.....http://www.andrew.cmu.edu/user/merrelli/rr Rage........................................http://www.rage.nu Replay.......................http://www.shine.scene.org/replay Rhyme................................http://rhyme.scene-hu.com Rod.................................http://www.inf.bme.hu/~rod Ruff Engine................http://members.xoom.com/ruff_engine Scenet.........................http://www.hackerland.de/scenet Skytech team............................http://Skytech.cjb.net Spell.........................http://www.ThePentagon.com/Spell Suspend......................http://www.optimus.wroc.pl/rappid Tehdas...................................http://come.to/tehdas Tesko..........................http://www.scentral.demon.co.uk The Black Lotus.............................http://www.tbl.org Theralite..............................http://theralite.ml.org TheREW..............................http://home.wxs.nl/~therew The Lost Souls...............................http://www.tls.no Textmode Demo Archive.................http://tmda.planet-d.net Tokyo Dawn Records........................http://tdr.scene.org Total Disaster...................http://www.totaldisaster.w.pl TPOLM.....................................http://www.tpolm.com Trajic (Hungarian scene)...............http://www.scene-hu.com Trauma.................................http://sauna.net/trauma Trebel...................................http://www.trebel.org TS................................http://www2.hawaii.edu/~myee TUHB.......................................http://www.tuhb.org <*> U3da........................http://users.cybercity.dk/~bcc5877 UltraBeat.........................http://www.innerverse.com/ub Universe.......................http://www.ucl.ru/prog/universe Vivid.........................http://www.klangstabil.com/vivid Wain.............http://zevs.ifi.ntnu.no/~frankwer/gfx/gfx.htm Willbe...................................http://willbe.cjb.net Zen of Tracking.........................http://surf.to/the-imm - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Amber.......................................ftp://amber.bti.pl Cyberbox.....................................ftp://cyberbox.de DC-1.......................ftp://demo.cat.hu Pigforce...................ftp://pigforce.ml.org Scene.org................ftp://ftp.scene.org Skynet.stack.nl..........................ftp://skynet.stack.nl ?------------------------------------------------------------------- -- - - !====:] articles [:============================================================ :---------------------------------------------------------------- -- - - ?------------------------------------------------------------------- -- - - !====:] end [:================================================================= :---------------------------------------------------------------- -- - - Download site#1....ftp://demo.cat.hu/scene/DiskMag/DemoJournal Download site#2.........ftp://ftp.foxfiber.net/pub/demojournal Download site#3.ftp://amber.bti.pl/pub/scene/mags/demo_journal Download site#4.......ftp://ftp.scene.org/pub/mags/demojournal Homepage.......................http://demojournal.planet-d.net Webmaster......Receptor..................<_receptor@yahoo.com> Demo-reviewer..Seven....... 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